FYI: HLSL 6.6
category: code [glöplog]
FYI: HLSL 6.6 Dynamic Resources https://microsoft.github.io/DirectX-Specs/d3d/HLSL_SM_6_6_DynamicResources.html
No more stupid aliasing via root signature. Damn, I nearly missed that one, feels like you have to read the D3D/HLSL specs again and again every two weeks.
Have fun.
No more stupid aliasing via root signature. Damn, I nearly missed that one, feels like you have to read the D3D/HLSL specs again and again every two weeks.
Have fun.