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Demoscene stuff in Matlab/Octave?

category: code [glöplog]
 
I've had to do a ton of code in Octave for work. I'm not exactly a brilliant coder, but FWIW I know the language fairly well now.

I'm wondering if anyone has tried some demoscene stuff or demo-ish effects in it. Obviously what you can do in terms of output is fairly limited - realtime graphics can be done, but not exactly in the traditional way. It's used all over in sound processing, but again I'm not sure if sound *output* is possible. Obviously the vector maths functions are extremely powerful for stuff like 3D transformations and number crunching; it's gonna be slow no matter what you do though.

Anyone have an example of something cool done in it?
added on the 2018-08-18 04:46:20 by jmph jmph
I don't recall any but wouldn't be surprised. There has at least been a demo made with IDL so why not octave/matlab :D
added on the 2018-08-18 09:21:21 by waffle waffle
added on the 2018-08-18 10:51:48 by cce cce
jmph: I've used octave to debug shaders - implement the same algorithm as in glsl and plot all the internal state :) . Never tried real-time, though.
added on the 2018-08-19 03:41:50 by cxw cxw

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