UI blur enigma
category: code [glöplog]
You mean the hardware back then was less powerful than an iphone 4 ? I wonder...
No. Blur effects were actually disabled on iPhone 4 :D (They worked on 4S+)
...then again, intel GMA 950 (*spit*) at 720p vs. imagination SGX 535 at 960x640. Which would win?
rumours go windows9 will look like this:
Damn it maali! I told you to put your glasses on. That paper you signed? That was an NDA.
Needs more radial blur, its not future enough, its not COMING AT YA!11 (like the future is... all the time... coming at ya.. yeaaaah *sunglasses on*)
@maali: I believe you posted this in the wrong thread! This is NOT the Random "work in progress" shots -thread.
You really should put on those glasses :)
You really should put on those glasses :)
maytz: i am running a very early build of win9 so i cannot really read what you just said, but i think you are right!
@maali: :D
Hummm, having everything blurred and using a sharpen function instead...
Hummm, having everything blurred and using a sharpen function instead...
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what purpose does blurring the background serve?
Hide those ugly wallpapers and make the user purchase bigger monitors. Obviously.
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why do those windows have that gradient outline tho. might be possible to hide or skip blurring some regions. and why textures for every window. do cheap... when changing to a window one could just screenshot the window region plus outline. or preprocess what needs to be blurred region from when the rendering is finished. i mean there gotta be some structure to quickie read that. xtra blur the window caption and render the sharp above. and a "what is blurred already" bitmask might skip some processing?!? i mean who... needs multiple blurred stacked windows.
pretty bluahr tho. i don't use it. :)
yumeji: it's called contrast. and well, that's a lot cheaper than the blur ;)
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Quote:what purpose does blurring the background serve?
Hide those ugly wallpapers and make the user purchase bigger monitors. Obviously.
And you can tell them they need 4k displays because otherwise everything won´t look crisp
I've just had a look at how this blur effect works in the next OS X. It's a bit odd :)
It seems the transparency is only active in the active window. Like the toolbar in this browser is transparent, but if I click on the desktop it becomes solid. So I guess the worst case scenario with say a video playing at the back and many transparent windows in front can never happen.
Also, there's 2 kinds of transparency. Some windows have bits where you can see the background / other windows, some (like this one) show window content that's scrolled past the toolbar.
It seems the transparency is only active in the active window. Like the toolbar in this browser is transparent, but if I click on the desktop it becomes solid. So I guess the worst case scenario with say a video playing at the back and many transparent windows in front can never happen.
Also, there's 2 kinds of transparency. Some windows have bits where you can see the background / other windows, some (like this one) show window content that's scrolled past the toolbar.