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multiple opengl windows on windows

category: code [glöplog]
Best optimization you can do for multiple windows/multithreading is to ditch OpenGL and use Direct3D 11. You're on Windows anyway.
added on the 2013-04-25 11:38:04 by Scali Scali
My single windowed thing works on linux, so I want to keep support for both.
added on the 2013-04-25 16:50:36 by xernobyl xernobyl

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