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Thumbs inflation

category: general [glöplog]
If anyone's willing to try and tell their experience with this custom CSS that hides away votes, but leaves the popularity data:
Code:/* Look ma, no thumbs */ .prodthumbs, .rulez, .sucks { display: none !important; }


You give that a 👍🏻 🐷 👎🏻 ?
added on the 2026-08-28 01:43:06 by p01 p01
Quote:
On Hype blog or in diskmags, Russian-speaking sceners talk about demos as if they would be some real-life, proper-job tasks and not results of a hobby by computer people having fun.


Huh, I thought that was already very prevalent here: in that some groups already judge the ONLY means for a demo exist is to win a compo or compete, and its never about trying something new/artistic, and just catering to tropes to score Internet dickwaving points. And judging by some very clear examples, its not hard to see why they view that.

I'd love the idea of removing thumbs or "votes" entirely and just relying on deep constructive criticism via comments as to the prod. To me, art cannot be objectively measured by thumbs. Maybe thats why I stopped pretty much making any, to me, I discovered art (especially since taking up physical art) is worth way more than merely votes, but actual criticism by people you know.
added on the 2026-08-28 04:12:28 by mudlord mudlord
To those who are against the rating system:

guys, theres already a site like that: Demozoo.org. There are no ratings, no damn rankings, just comments. And its great database of demoscene productions, including all kinds of releases.

The only downside: nobody actually comments there. But some people see that as a plus.
added on the 2026-08-28 07:02:22 by bitl bitl
Quote:
to me, art cannot be objectively measured by thumbs.

I'm here for the thumbs and votes. Competition, even with the rather bad metric "popularity", always motivates me. Also, art is nice and all, but I'm rather releasing here for showing off what I can do with math, assembly and GLSL. "Dickwaving" is a bit harshly worded, but I see the kernel of truth.

Quote:
Feedback for authors

Proper feedback is nice, but to be fair: If you're not a total beginner, most feedback you'll get on prod threads is not that useful for improving. I've had people, with the perfect 10/10 "subjective" scene math Dunning-Kruger, comment on a prod where I showed a technical achievement, that this isn't an achievement and anyone could do this. I've seen never-been-done SDFs or estimators being dismissed with 3 comments and a piggie, just because its easier to know whether or not you enjoy art than whether or not a mathematical party trick has been shown in the internet before.
added on the 2026-08-28 07:20:33 by NR4 NR4
The scene can be very negative a lot of the time I don't really see why this is problem.

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