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This could be interesting for demosceners

category: general [glöplog]
 
THAT IDEA IS RIPPED FROM RUSH HOUR
added on the 2009-04-26 16:23:08 by wb wb
looks like the stuff they called VR-technology back in the 90th. That is:

Flat shaded (sometimes even wireframe) ugly looking ow poly crap.


Such "technology" never fails to impress the press though. I wonder if anyoneone has ever played a game in the last 10 years.. They should know it can be done better.


added on the 2009-04-26 16:57:43 by torus torus
i see this sort of thing all the time at my university. maybe not this in particular, but naive conjunctions of science and art definitely. we have close links with a massive funding body and museum that promotes cooperation between art and science, and i think the people who stand to benefit are supposed to be the public (not artists or scientists). what usually happens is that scientists have this "art, um ok" approach and artists are artists

you can express neuroimaging data through interpretative dance, but there isn't much point for the scientific community, so i think that guy in the video should have just focused on how it's a cool toy for artists who want to use discreet and more or less meaningless data to make something that looks cool

so, shame they haven't managed to make anything that looks cool either!
added on the 2009-04-26 18:11:17 by forestcre forestcre
demomakers? You're on the wrong forum :p
added on the 2009-04-26 18:19:05 by numtek numtek
that demonstration of that allosphere is crap, looks indeed like the VR installations of the early 90s.

In 2004 and 2005 I had access to a Cave and I ported the scene of the rhinos of Paradise for it (5 stereo projectors), with shaders and all the stuff. It was running on Onyx computers tho :( But it was pretty impressive and immersive, very fun. Watching those flat shaded cubes and neurons of that video is like "nah..."
added on the 2009-04-28 15:56:33 by iq iq
oh god why did it zoom OUT when it started showing smaller and smaller things

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