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Giddy 3

category: offtopic [glöplog]
Dunno if people remember Wibble World Giddy, Giddy 2 and Giddy3. They were silly but fun shareware games.The first two were for the Amiga, the latter for MS-DOS.

Anyway, i got the asm source for Giddy 3 from the original author and rewrote it in C. Now you can play it on Windows, Wii and OS4. The Wii version is the nicest, though.

Anyway, grab it from the homepage.
added on the 2009-02-13 22:35:19 by xeron xeron
Stop procrastinating and do some demos! :)
Quote:
An egg with unfeasibly large hands!!!!!!!


Sold!!!!!!!!
Gahh, it's hard!
nice game :) and food for the wii is always good :)
nice!
added on the 2009-02-18 13:29:27 by superplek superplek
Just updated all versions to 1.2. Changes are:

All versions
- Giddy's speech bubbles and some other texts stay on the screen for a bit longer.
- The appearance of the hint bulb is a bit more obvious
- Fixed a nasty bug which meant that if you did things in a certain order the game became uncompletable.

Wii Version
- Updated the meta.xml file properly this time

Windows Version
- Includes completely untested joystick/joypad support (let me know if this works for you)

Amiga OS4 version
- Included an Amiga version string
- Includes joystick support, but it is untested because SDL doesn't seem to find my joypad even though AmigaInput supports it. I'm guessing SDL might need an update.

added on the 2009-02-18 23:09:14 by xeron xeron
I wish there was a save option :(

and I like the first version with the superjump bug ;)
hmmm some deja vu here. is this the game by Firebird ?
added on the 2009-02-19 02:23:57 by loaderror loaderror
never mind. i mixed this up with treasure island dizzy. and that was from codemasters
added on the 2009-02-19 07:10:46 by loaderror loaderror
To give credit where credit is due - Phil!92 taught me a fair few tricks on the Amiga. Long live Giddy :)
Sparkle/DF
added on the 2009-02-19 07:43:34 by Gmitts Gmitts
now available on morphos.

MacOS universal binary being worked on.
added on the 2009-02-22 23:55:17 by xeron xeron
When I go to that construction site level (where you find mr.t and a ninja and some dogs, etc, etc) is there a possibility I am stuck because I went too early? I tried to job over a gap with some floating gas but the gas transfered me to another level, twice.
added on the 2009-02-23 00:30:29 by Optimus Optimus
it shouldn't be possible to get stuck.

To go into the tardis (the blue thing), jump when in front of it to land on the step, then walk from the right edge to the left to go inside. This is actually in the readme, IIRC.
added on the 2009-02-23 07:45:58 by xeron xeron
Just updated all versions to 1.3 (except MorphOS, which will get the 1.3 treatment very soon). Changes are:

All versions
- Fixed a bug which meant that Giddy could end up stuck in the ground if you stood in exactly the right place on one of the bubbles.
- Removed the erroneous bulb effect when starting the game.
- Added credits for MorphOS and Mac builds


Amiga OS4 version
- Removed the workaround for a bug in MiniGL. The workaround was actually causing crashes on the spaceship level. This means that the game should no longer crash, but the viewscreen on the spaceship won't work properly until MiniGL 2.1 is released.


MacOS X version
- Now exists
added on the 2009-03-15 17:32:53 by xeron xeron
ah cool. have to give it a try!
added on the 2009-03-15 17:48:15 by v3nom v3nom
Windows, Wii and OS4 versions just got updated to 1.4. Other ports will follow soon.

- No longer jumps constantly while the jump button is held
- The phone box hint gives a clue that phone calls require coins
- The bomb hint now disappears when it is supposed to

Downloads are in the usual place.
added on the 2009-05-02 11:40:28 by xeron xeron
It is now also available for HP webOS and Android

\o/
added on the 2012-08-27 22:23:11 by xeron xeron
gotta love how the original versions are freeware but the mobile ones are not.
well, anyways, kudos for supporting web os, uh i mean gram :)
added on the 2012-08-28 12:07:54 by wysiwtf wysiwtf
pretty fun ;)
quite good stuff actually
added on the 2012-08-28 18:58:52 by zorke zorke
Actually, the original versions beg you for donations. The mobile ones offer infrastructure for easily selling you the game.

I'm not asking for a lot of money, either ;)
added on the 2012-08-28 19:22:46 by xeron xeron
If anyone wants to see how it runs on their android device, there is now a free demo version.

If android had promo codes, i would add some to the "free stuff for sceners thread", but google suck, so... :(

I can generate some webOS ones if anyone wants :)
added on the 2013-02-17 22:32:06 by xeron xeron
Quote:
If anyone wants to see how it runs on their android device, there is now a free demo version.

If android had promo codes, i would add some to the "free stuff for sceners thread", but google suck, so... :(


Sod the demo.. I bought it for 50 whole pence.

It runs lovely on my random generic Chinese tablet. Thank you.
That plays so nicely with the touch (which is rare for most arcade virtual joystick games :P) even from my crappy old android phone. Might try it later in my nexus 7 tablet. If it plays well there too I will buy.
added on the 2013-02-26 14:27:08 by Optimus Optimus
Sebastien Chevalier has ported it to the Open Pandora!

Download it now for free!.
added on the 2014-01-06 23:26:28 by xeron xeron

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