Fucking 2ND_PM.S3M
category: general [glöplog]
Is it just me, or does every MOD player out there play 2ND_PM.S3M flat? I've tested XMplay 3.0, MODplug 1.46, DeliPlayer 2.03b, WinAmp 3.0D and 5.01... and on and on. I've even downloaded some pre-rendered MP3 versions that people have made.
They all sound flat through 0:44-0:50, really bad. Does anyone else notice this, or am I hallucinating (again)...
They all sound flat through 0:44-0:50, really bad. Does anyone else notice this, or am I hallucinating (again)...
WTF. I must be hallucinating. Even my Mindcandy DVD plays the audio this way, yet I don't remember the demo playing that way. Cancelling SmartRipper...
I just tried it in foobar2000 and sounded fine to me. Through HippoPlayer it also sounds fine.
Maybe you could try it in foobar2000 and see if it sounds okay to you.
And, i'd never ever recommend anyone playing any mods back through MODplug, it is dire sound quality and reproduction.
Maybe you could try it in foobar2000 and see if it sounds okay to you.
And, i'd never ever recommend anyone playing any mods back through MODplug, it is dire sound quality and reproduction.
these two thunks between 0:44-0:50 must have been a figment of my imagination.
carry on with your optimusizations...
carry on with your optimusizations...
XMPlay seems to play it ok.
Maybe you should try that nasty sonique beta
How about reencoding all the mods to mp3 w. 256kbit/sec, so that everybody can listen to them without installing crappy new players?
@stelthz
Well - it's something good in looking at what is done for musicians in a tracker - but otherwise the idea is not too far fetched - but are you gonna host it? :-)
Well - it's something good in looking at what is done for musicians in a tracker - but otherwise the idea is not too far fetched - but are you gonna host it? :-)
piece of cake for scene.org, i guess.. :)
Of course I was not entirely serious about it. However, the winamp mod player seems to suck a lot so it may indeed not be that far fetched.
Of course I was not entirely serious about it. However, the winamp mod player seems to suck a lot so it may indeed not be that far fetched.
Ok, i dumped the wav with XMPlay, so you can judge if it's good. (Encoding with LAME - could be some bad switched - i dunno.)
http://mojs.tk/~stefan/2ND_PM.mp3
http://mojs.tk/~stefan/2ND_PM.mp3
BTW..
Radman: you got creative card?
If so i can guess your problem :D
Radman: you got creative card?
If so i can guess your problem :D
Not getting laid is one thing, but fucking a module?
Well, the mindcandy dvd wouldn't be a reference for this, because they recorded the soundtrack seperate from the demo, i.e. not with the original player :)
crappy players? eyh, xmplay fucking rules.
shifter: apparently the discussion has widened to the fucking of players as well.
is it "xmplay fucking" that rules or the fucking of rules?
Gloom is a ladies' man. I'd opt for the latter.
Or the rules for fucking xmplay, perhaps.
I believe I was just over-reacting...
Last night I was playing "Unreal II", one of the famous soundtracks from Second Reality by Purple Motion (2ND_PM.S3M) and became paranoid; at ~44.5 and ~48.2 seconds in the song, two chords or two "thunks" were, in my opinion, playing flat and ever-so-slightly out of place.
Concerned that there was perhaps a hardware problem, soundcard issue, or faulty player, I went through my entire library of players to test against the S3M -- same off key "thunk". Checked against the demo in DOSbox, Mindcandy, MP3 versions on P2P sites, and also my other PC -- all produced the exact same results. I was even considering dusting off my Gravis. :)
At that point I realized that it must have been intentional and I was only noticing this because I was fully focused on the song without any sort of visual distraction. A simple matter of artistic license...
I think I'll just take Shifter's advice and stick to ANSI.
;-)
Last night I was playing "Unreal II", one of the famous soundtracks from Second Reality by Purple Motion (2ND_PM.S3M) and became paranoid; at ~44.5 and ~48.2 seconds in the song, two chords or two "thunks" were, in my opinion, playing flat and ever-so-slightly out of place.
Concerned that there was perhaps a hardware problem, soundcard issue, or faulty player, I went through my entire library of players to test against the S3M -- same off key "thunk". Checked against the demo in DOSbox, Mindcandy, MP3 versions on P2P sites, and also my other PC -- all produced the exact same results. I was even considering dusting off my Gravis. :)
At that point I realized that it must have been intentional and I was only noticing this because I was fully focused on the song without any sort of visual distraction. A simple matter of artistic license...
I think I'll just take Shifter's advice and stick to ANSI.
;-)
...and thank god for that
Besides, get a life or a hobby at least...
I'm looking for love in all the wrong places.