Empires by Conspiracy [web]
______ __/ __/ /_____/ _ ______ ___ </ / / C \____ __/ __/ _____ O / _/ '''`-.__/ _ \_____ N ___ _/ _/ '''`-. )) / / \\______ S \_/____/ '''`-._)) / / / / _ \______ P \___ ___ __/ / / / / / / _ \_____ i \ __ __ _____ \_ /___/ / / / / / \_ _ \\___ R : __/ /___/ / / / / / / / / \____ A \_ / / / / / / / / / /_ / \______ C // / / / / / / /___/ / /_ \/ / / \\______ . Y \______/ / / / __/____ \_ / / \/ /\__/ / / _ \_:____ \__ __ _\\_____/ / \_ / __/ / / / / / / / / \_ / \\ (sk!n) __ \__/___/ / \_ _____/ / / _/ / / / / / / \_____ \\_____/ / / / / \___/ / / / / / : \_ __ \__/ / / / / / /___/ / / : \____ __ \__/ / / / / /___/ / __.-''''`- : _/ _/ \ \\_/ / / / / __/____ ((_.-''''`- : / / \___ \\_____/ / \_ / ((.-''''`-. :_________ _/ _/ ___________ ______ ____ \______/ / / ________ /___/ _______________________ \ ___ \_ .___/ : ___ \ _ ||| __/ : _/ _/ ||| : : /__/ | | : : __ | : : /_/ p r e s e n t s | : : </ : : EMPIRES : : : : a 64 KByte intro for : : : REVISION 2024 . . : (fixed version) : : : : : . . : Engine code and additional graphics by : : BOYC : : : . Visuals and direction by . : ZOOM : . Synth and music by . : GARGAJ : . . : Here we go, then. : : : . As you may have heard through the grapevine, . . we've started work on this engine about 3 years . : ago (before Clean Slate!), mostly from scratch, : : and this is our first "real" attempt to spend : . some time with the new features and see what . we can do with it. . . . This particular intro is a bit more centered . . around tech than what we usually do: there are . . quite a few new tricks, like improved physically . : based rendering (we did have an early version : . of that in Clean Slate already, but just roll . with us here), fluid dynamics, GPU-accelerated . particles, and a few upgrades on the synth . : as well. We're still learning how to utilize : : all of this properly, but the potential we see : : in it is quite intriguing. : . . . The intro itself has been inspired by the . wonderful work of Roman De Giuli - obviously . we went around it the hard way instead of "just" . : filming stuff, but who said demomaking should : : be easy and convenient? (Don't answer that.) : : : : As you can imagine, the combination of new : . tech and time running out may have caused the . : intro to be a bit more resource-heavy than we : . hoped for, so make sure you have plenty of . : graphics memory - the 48GB from the Revision : : compo machine is probably a good start. : . . Hope to compete against you in the compos! . . : : . "Creating scenes for this intro is . . oddly reminiscent of the movie Pi." . . - BoyC . : : . . : : . Fixed version addendum: . : : . We found some issues in the intro that caused . : a (fairly rare) crash right after loading; : : this version should be considerably more : . stable on that front. . : : . . . . : http://www.conspiracy.hu : . https://twitter.com/conspiracyhu . https://bsky.app/profile/conspiracy.hu . https://graphics.social/@conspiracyhu . : http://facebook.com/conspiracy.hu : : : : ___ ______ : : __ / ____ \_ \_ __ : : _)()(_ \ ___ _ \_ \_ _____ / : : _)_¯¯_(_ \ ___ \_____\ _ __/ : : ) || \ ____ : :___ \_ | _/ ____________________\_ \_ _______________: / \_ < \_ \ ) (( Conspiracy (c) 2024 \__\ _\______/_ __ _ __/ _______ \___ _ \_\ ¯¯ ¯¯¯ \>
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