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Boxx 4 by Retroguru [web]

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 _______  ______  !     /  _______   ______________  _____ /\_______  _____
_\      \_    _ \_|    /  _\    _ \_/   _  /     _ \_\   // _\    _ \_\   //\_
|   __/  /  __/   |  _/__ |   __/  /  __/  |   __/  /   //  |   __/  /   //  |
|   L/__/_  L/   /      / |   L/__/_  L/   |  _L/__/_  </   |   L/__/_  </   |
|   /    |  /___/_   __/__|   /    \       |  \__  _/       |   /    |       |
|   \    |  L/   |   L/   /   \     \     _!   /   \       _|   \    |      _|
|___/\___|_______|_______/____/\____/\____\/________\______\|   /\___|______\
------------------------------------------------------- !NE7|__/ -------------
                                                   __
                                               ____\/.
   ___________<\ __          ________/>       /    \ _______ _________<\ __
   |            \\/._________\       /______./     //      //           \\/
   |      _     /_\         /_\    _//      /    _//      //            _>
   |    __/      /    __/    |     L/      <     L/      //    __/     /__
   |    L/   ___/_    L/     |__        __/ \_        __//     L/        /
   |    ___     \\    /      |/    ___   \  /    ___   \/______     ____/
  _|    L/       \_         _/     L/     \/     L/     \    /       /
  \\    /         /_________\ _____/      /______/       \  /       /
 ./\\______________\!NE7    \>     \ _______\   /_______ / /       /
                                    \>                 </ /______ /
                                                                <//.
  ________________________________________________________________________.
  :                                                                       \
  |                             BOXX 4 by RETROGURU                        \
  |                          https://www.retroguru.com                      \
  |                                                                          |
  |     ================================================================     |
  |      released @ Revision 2023 in Saarbrücken, Germany (Easter 2023)      |
  |     ================================================================     |
  |	                                                                     |
  |	       R E V I S I O N  2 0 2 3  -  P A R T Y  V E R S I O N         |
  |	                                                                     |
  \_____________.    _______ __ _                                            |
   |            |   |.. |                                                    |
   |. LICENSE  _|   |___|____ ___ __ _                                       |
  _|___________\___ __ _                                                     |
  :                                                                          |
  |  BOXX 4 is Freeware. Please enjoy and give feedback.                     |
  |                                                                          |
  |  A physcial release for money can be obtained from APC&TCP, Germany.     |
  |  Store Link: https://www.amigashop.org/ (late Q2/2023)                   |
  |                                                                          |
  |  This game has been created using "Scorpion Engine"                      |
  |  https://www.patreon.com/scorpionengine                                  |
  |                                                                          |
  |  Distribution of the FREEWARE version is welcome, but always provide a   |
  |  link to our homepage located at retroguru.com to show your apprecia-    |
  |  tion. Distribution on compilations, CD's, DVD's or other media is only  |
  |  allowed with express written permission. Contact information is avail-  |
  |  able on our homepage.                                                   |
  |                                                                          |
  |  For platforms which require all data files to be kept open and un-      |
  |  compressed, permission is granted to use included assets such as graph- |
  |  ics and music for the specific purpose of playing the game. Names, art- |
  |  work, music, text and all other included files remains copyrighted by   |
  |  Retroguru and it's creating member(s).                                  |
  |                                                                          |
  |  Modifications should be not spread in a way that they may lead to the   |
  |  conclusion that Retroguru is responsible for the modification. Any dis- |
  |  tribution or other use of a derivative version requires clear attri-    |
  |  bution to Retroguru, must cite the original work, must also carry this  |
  |  license, and must clearly cite who the new version has been made by.    |
  |                                                                          |
  |  Free use of our work requires express written permission. Clearly mark  |
  |  modifications as such.                                                  |
  |                                                                          |
  |  Commercial use of any material provided is strictly prohibited.         |
  |                                                                          |
  \______________:    _______ __ _                                           |
   |             |   | ..|                                                   |
   |: GAMEPLAY  _|   |___|____ ___ __ _                                      |
  _|____________\___ __ _                                                    |
  :                                                                          |
  |  Help Cubo to collect coins and proceed further. Coins can be found in   |
  |  the air, by defeating enemies or by breaking blocks. Holding jump will  |
  |  let you jump higher.                                                    |
  |                                                                          |
  |  Enemies can be defeated by jumping on them or being eleminated by us-   |
  |  ing your gun. Watch out for elements such as water and lava or danger-  |
  |  ous objects such as spikes, turrets and cannons. Certainly take special |
  |  care of big bosses approaching regularly. Your life will be miserable.  |
  |                                                                          |
  \___________.    _______ __ _                                              |
   |          |   |.. |                                                      |
   |. STORY  _|   |___|____ ___ __ _                                         |
  _|_________\___ __ _                                                       |
  :                                                                          |
  |  Once upon a time, in a distant land, there lived a little box-like      |
  |  creature named Cubo. Cubo was a happy-go-lucky creature who loved noth- |
  |  ing more than exploring his world and find new areas.                   |
  |                                                                          |
  |  One day, Cubo discovered that an evil robotic witch had slowly taken    |
  |  over his home area and was using her army of followers to torture the   |
  |  local inhabitants. Cubo knew he had to do something... to save every-   |
  |  one.                                                                    |
  |                                                                          |
  |  ...and set out on a quest!                                              |
  |                                                                          |
  |  Certainly, getting the electronic monster eliminated wasn't easy. The   |
  |  way was blocked with checkpoints, but coins opened the doors magically. |
  |  It seems even evil watchmen can be attracted by money. Supporters of    |
  |  Cyrce, the robotic witch, might still look after you and will crush you |
  |  without mercy.                                                          |
  |                                                                          |
  |  Can you survive and succeed your mission?                               |
  |	                                                                     |
  \__________________:    _______ __ _                                       |
   |                 |   |. .|                                               |
   |: REQUIREMENTS  _|   |___|____ ___ __ _                                  |
  _|________________\___ __ _                                                |
  :                                                                          |
  |  MINIMUM REQUIREMENTS                                                    |
  |                                                                          |
  |  Commodore Amiga 500 PAL                                                 |
  |  Kickstart 1.3                                                           |
  |  512 KB RAM Extension                                                    |
  |                                                                          |
  \______________.    _______ __ _                                           |
   |             |   | ..|                                                   |
   |. FEATURES  _|   |___|____ ___ __ _                                      |
  _|____________\___ __ _                                                    |
  :                                                                          |
  |  * Classic Jump'n'Run gameplay                                           |
  |  * Three difficulty levels (easy, normal, hard)                          |
  |  * Big boss fights!                                                      |
  |  * 14 finest Amiga chiptunes                                             |
  |  * Cheats... for cheaters! :)                                            |
  |                                                                          |
  |  Complete 'normal' mode to unlock 'hard' mode.                           |
  |                                                                          |
  |  Complete 'hard' mode to unlock 'gun' mode.                              |
  |                                                                          |
  |  Have a gun at the start of every level. Playing gun mode on hard diff-  |
  |  will also spawn medium ghosts throughout the levels and the damage done |
  |  to you is higher.                                                       |
  |                                                                          |
  |  Look at the Boxx 4 Logo:                                                |
  |  The 'c' will change to '1' on hard mode and to '2' on gun mode.         |
  |                                                                          |
  |  Ingame skull in the top UI bar:                                         |
  |  green = easy, yellow = normal, red = hard                               |
  |                                                                          |
  \_____________:    _______ __ _                                            |
   |            |   | ..|                                                    |
   |: OPTIONS  _|   |___|____ ___ __ _                                       |
  _|___________\___ __ _                                                     |
  :                                                                          |
  |  * PASSWORD                                                              |
  |                                                                          |
  |    Enter a password for either hard or gun mode.                         |
  |    The passwords will be shown after completing normal and hard mode.    |
  |                                                                          |
  |  * JUKEBOXX                                                              |
  |                                                                          |
  |    Listen to all fine tunes, without playing through each stage.         |
  |    You can also reach the Jukeboxx and Screensaver by clicking on the    |
  |    music note icon and computer monitor icon in the title screen.        |
  |                                                                          |
  |  * PERFORMANCE MODE                                                      |
  |                                                                          |
  |    Tokens will not fall. Events are checked less.                        |
  |                                                                          |
  |  * EXIT                                                                  |
  |                                                                          |
  |    An option to quit to the Amiga Workbench.                             |
  |                                                                          |
  \__________.    _______ __ _                                               |
   |         |   |.. |                                                       |
   |. TEAM  _|   |___|____ ___ __ _                                          |
  _|________\___ __ _                                                        |
  :                                                                          |
  |  * CODE                                                                  |
  |                                                                          |
  |    John Doe (lemming880)                                                 |
  |    https://lemming880.itch.io/                                           |
  |                                                                          |
  |  * GRAPHICS & CHARACTER DESIGN                                           |
  |                                                                          |
  |    Krzysztof Matys (koyot1222)                                           |
  |    https://www.linkedin.com/in/krzysztof-matys-b3166474/                 |
  |    https://www.artstation.com/koyot1222                                  |
  |                                                                          |
  |    Jonathan Dodd (dulcahn)                                               |
  |    https://www.linkedin.com/in/jonathanhdodd/                            |
  |    https://www.artstation.com/dulcahn                                    |
  |    https://twitter.com/dulcahn                                           |
  |                                                                          |
  |  * MUSIC                                                                 |
  |                                                                          |
  |    Johan Letfors (vedder)                                                |
  |    https://www.linkedin.com/in/johanletfors/                             |
  |    https://soundcloud.com/johanletfors/                                  |
  |                                                                          |
  |    Roland Voss (triace)                                                  |
  |    https://www.xing.com/profile/Roland_Voss7/cv                          |
  |    https://soundcloud.com/deejay-arvy                                    |
  |                                                                          |
  |  * SUPPORT                                                               |
  |                                                                          |
  |    Denny Müller (mulle)                                                  |
  |    https://www.xing.com/profile/Denny_Mueller3/cv                        |
  |    https://www.red-aqua-media.de/                                        |
  |                                                                          |
  |    Shahzad Sahaib (kojote)                                               |
  |    https://www.linkedin.com/in/shahzad-sahaib/                           |
  |    https://www.retroveteran.com/                                         |
  |                                                                          |
  |    Eugenio D'Adamo (Zest)                                                |
  |    https://www.linkedin.com/in/zestgest/                                 |
  |    https://www.artstation.com/zestgest                                   |
  |                                                                          |
  |    Andrew Lemon (ne7)                                                    |
  |    https://www.linkedin.com/in/andrew-lemon-4710882/                     |
  |    https://www.scenestream.net/demovibes/artist/3266/                    |
  |                                                                          |
  |    Frank Wille (phx)                                                     |
  |    https://night.owl.de/                                                 |
  |                                                                          |
  |    Erik Hogan (earok)                                                    |
  |    https://www.linkedin.com/in/earok/                                   /
  |    https://earok.itch.io/                                              /
  |                                                                       /
  |______________________________________________________________________/.
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