Python by Team210 [web]
_________________________ /\ ____ \ / \ \ /\ \ / \ \/ \ \ / /\ \ \ \ \ / /__\ \ \ \ \ / \ \ \ \ \ \ / \ \ \ \___\ \ / /\ \ \ \ ____ \ / / \ \ \ \ \ /\ \ / / \ \ \ \ \/ \ \ / / ___\ \___\ \ ¯¯¯¯ \ \ /__ /\ \ / / /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/ \\ / \ \/__ / / _________________ / \\/ \ / / / \__\ / / \ \ / / / / / / / \ \ / / / / / \ / / \ /\ \/ / /\ / / \ / / \ /__\ / / \ / / \ \/ / \\ / / ¯¯¯/ / / /¯¯¯¯ / \\/ / / \/ / / / \ / / ¯¯¯ / / \/ ¯¯¯¯¯¯¯¯¯ / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ :: Python :: by Team210 :: Size :: 3.95 KB (4.048 bytes) :: Instructions :: Run exe. Don't get nervous when it takes some time. Enjoy. :: Team210 :: NR4 - Code, GFX :: Last words :: Once you offend, you cannot stop. - That's when you wanted to write a 4k intro but get distracted with a surprise exe gfx. x) don't worry, I'll likely finish the intro in time. :) Technique. * Sphere traced. With an optimization. Also sphere-traced soft shadows. * Nipple mapping (or "inverse spherical Fibonacci mapping") on the mushroom dots. * Analytical quadratic bezier spline sdf for the SNEK body. * SNEK mapping (or tangential bundle determination) on the SNEK texture and the SNEK radial size - and to let the mushrooms grow in any direction I like. * Smooth voronoi for the cracks in the mud * Multifrequency value stack for the mud * Shameless noise fake tricks on the grass. * No happy trees this time. They'll be back. - Some hats are tipped to * Alcatraz * Mercury * The Electronic Knights * Never * Farbrausch * Vacuum * Schnappsgirls * Kewlers * K2 * Dekadence * Genesis Project * Jumalauta * Wursthupe * Die Wissenden * AttentionWhore * Prismbeings * Shau - Also know how to enhance your sphere tracing. Mercury know how you should do it. - I can not die. - CU @ any party that is held in person 2k21. I hope it is the VORTEX 2k21!
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