UniPixelViewer by Devilmarkus
UniPixelViewer by Markus Hohmann What is it? ----------- It's a tool to quick convert a picture of several formats to PNG format / or to Amstrad CPC format. Supported native file formats: ------------------------------ PNG,JPG,BMP,GIF,PCX,TGA,ILBM,PBM, CPS (Eye of the Beholder 1+2, DOS), VGA (Elvira, Mistress of the Dark 1+2, DOS), SCR (Amstrad CPC 16k and 31k Overscan), PAL (Amstrad CPC OCP Art Studio format), PAL (DOS, EoB 1+2), Other formats: -------------- You can theoretically import everything, you can select if this file is 8 bit, or ARGB, or other options, change width and height, offset in file, etc... Probably you can grab some useful pictures from unknown file formats. Quick-guide: ------------ - Import any picture source, fiddle with the settings - When happy: Click "Export" - You find the exported picture in the app's folder/export. Quick-guide Amstrad CPC image conversion: ----------------------------------------- - Import any picture source, fiddle with the settings - When happy, make sure, your picture is "Trimmed to CPC", if not, do it now - In "Trim to CPC" mode, you can select "OVS" for 384x272 pixels overscan screen or keep it disabled for regular 320x200 pixels - Enable "CPCize" and select the MODE. (R) stands for Rastered dithering. MODE 2 is NOT supported! - Fiddle with palette and (B)rightness, (C)ontrast and (G)ain until you like the result - When you click on "Export", a PNG file is generated, also all required CPC files, which are written on a .DSK image - You can also load your own DSK file, but only the 190kb sized "DATA 178k" format is supported. - When you select "Keep until disk is full", the DSK is kept until it's capacity is used. - When you use UniPixelViewer in the same folder, where you have WinApe installed, you can open the emulator from the tool, and it auto-loads the last action on the DSK file. Quick-guide Amstrad CPC sprite editor: -------------------------------------- - Make sure, your picture is already in CPC format (CPCized), see section "Quick-guide Amstrad CPC image conversion" - When you see a button "Sprite Grabber", click on it. - A new window opens which allows you to define the sprite coordinates. - You can change the position, width and height, also change the number of sprites. (e.g. you want to grab 16 sprites from a picture) - You can change the GAP bytewise between the sprites for X and Y. - You see the sprite areas directly in the editor. - When you are happy with the displayed result, enter a filename in the sprite dialog and click "Generate code" - All required files are generated, incl. Z80 assembler source and an example RSX command + BASIC file also stored to the DSK file. - The sprite format is simple: DB <width>,<height> DB <sprdata>,<sprdata>,<sprdata>,<sprdata>,<sprdata>,.... Other things: ------------- - I am sure the program has it's bugs, if so, you find me on Facebook, "Amstradiens" group. - Feel free to use the "Donate" button, it always motivates me to code updates, new stuff, etc. :-)
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