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Process by quad [web]









                             Complete demography of
                             the fifth demo release
                                     by Quad




                                     Process
                          "Or what to do in a dull moment"
                                  Final version










┌───────────────────────
│ 1. issues
└

   issues in this text file are :

   - the quad biography
   - system requirements
   - demo info
   - memberlist
   - how to reach us
   - and much much (much) more!



┌───────────────────────
│ 2. The Quad Biography
└

  In our young days (1992) we were just some smartasses who just copied
  games and games and games and, yes, games. At that time Sarix, Skin
  and another guy had their little computergroup 'pc gremlins'. This was
  a 'well-known' group in the computer 'scene' of our town.
  Whizz-kid on the other hand, did the same, not in a group, but
  independent. At this time, we didn't know eachother.
  We got in touch with eachother by our 'gaming' and after some time
  we became friends and since then we started going out together.
  Sarix started coding some stupid and useless utilities in - don't
  laugh - basic in 1993.
  Whizz-kid started up his own board at X-mas 1993 and he
  got some demos which he liked very much. He got facinated by the
  demo-scene. Some time later, Sarix got those demos too and in 1994
  he started to code in assembler. This was very tough, but after
  a while he got some knowlegde of coding.

  We (Sarix, Skin) started a new group called 'Nix Couriers'.
  This group did some coding and some game 'copying'. It wasn't a
  great success. The first party we went to is 'bizarre 95'. After
  that party we started the 100% demo group 'Quad'. Since we find
  out that there was some duwde calling himself 'NIX' so Nix
  wouldn't be a good name. (And who would that 'Nix' be, then? :) )

  On 11-11-95 sarix released his first intro of Whizz-kid's board.
  A couple day's after this, necronomicon joined as a graphics artist.
  So we started to work on a applyform. Sarix coded the whole stuff
  and we used some ray-art from necronomicon. So we released an
  intro/applyform. And some rippers applied since we HATE rippers
  they didn't make it in QUAD.
  Whizz-kid got some contact with 2 musicians
  (soundmeister and goth) who were both members of quad.
  With our very first team of Sarix, Skin, Whizz-kid, Soundmeister and
  Necronomicon we competed in the X'96 4mb demo compo with a
  demo called 'Kamikaze' which reached the 8th place (out of 12).
  This wasn't very good but hey everone needs to start somewhere :)

  After the X'96 Skin talked to Darth Vader about his demo stuff and
  since Darth Vader was a friend of necronomicon, he had seen some things
  of quad already and wanted to join too, as a graphics artist.
  Nowadays he mostly makes 3D objects for demos and stuff.
  One week later a classmate of Skin (G-Day) showed interest as a Musician.

  Sarix went to Hogeschool Eindhoven and got a Internet account....
  After a few days he was addicted to IRC and he chatted with Morgue
  Morgue liked the ideas of Quad, so he joined. To help Sarix with the
  coding.
  After all those applies we started working on our 2nd demo.
  We worked on it in july, august and september 1996.
  Some guest artists joined in for Perception: Zest/Spirit and
  Low Profile/Arcamax. We entered the Bizarre'96 Demo compo and reached
  the 6th place out of ??.. We were very disappointed that 'DEMOS VOOR
  DUMMIES' got ranked 4th since their effort to build the demo was very
  low. :) But after all Bizarre was a rocking party and we decided to
  try to build a even better demo.

  So after the Bizarre we started working on a brand new demo called
  Addicted.  An entire new 3d engine was written by Sarix.
  We kicked Soundmeister and  Goth. Since their productiviteit was
  very low. Whizz-Kid found out his handle was that orginal so he
  decided to change his handle to Arzamas.
  With Soundmeister and Goth kicked out of Quad we needed a new
  musician and we found one -> Darkxceed,G-Day
  Sarix was getting tired to code the demo al by himself so he decided to
  search for a new coder. (Morgue wasn't very active he only coded 1
  effect for 'perception' so Sarix was a bit pissed)
  At Bizarre'96 he had met Inopia so he decided to ask Inopia to join Quad.
  And guess what ... He did. He liked the idea of being in a GROUP.
  G-Day leaves Quad after the Takeover for a musicgroup called Rave Beats
  International. So he could spend all his time to RBI. All the musicians out
  here probably heard of him :)
  Morgue didn't code anything for 'ADDICTED' so we decided it was better for
  Morgue to continue coding for himself :(

  Our demo  Addicted didn't work fine on the compo machine after the credit part
  it hung :( But hey if you code nonstop for 3 days you always mis a bug.
  When Sarix got home he started the demo on his machine but he couldn't
  get it to hung. A few days before after he got his machine to hung
  (victory:)). Try windows->netscape->shutdown-addicted in case you also
  can't get the damn thing to crash.
  He tryed to build a bugfixed version of addicted and you probably can
  find the result all over the world (this demo you should check out).

  With a new Coder, Quad started to build their demos in Watcom instead of
  Assembler and while building a complete new 3Dengine in watcom a new
  coder joined the group -> Sagacity.
  On the way we where building everything a guy named BUCKSHAG talked to
  us and we liked his ideas and stuff so we invited him to QUAD.

  A new schoolyear started and Arzamas couldn't spend more time to QUAD.
  So he decided to leave Quad :(.
  With Arzamas gone we needed a new musician so we asked G-Day to make
  a exception for us and build a cewl tune for a new demo. And since
  G-Day is very nice guy he builded the thing. While building the
  tune with Darkxceed and seeing previeuws from effects he got the
  demo-virus again so he asked if he could join again and we said ofcourse
  YEZ...

  With this new team of people we started to build a complete new cool
  demo named 'FOCUS'. And Damn did we rock bizarre with this new demo
  in watcom. 7 minutes of effects :)
  (The above egotrip is not necessarily the opinion of all Quad members)

  After Biz97 we still had effects we didn't use in Focus and we thought
  you should spoil your eyes on those left-out effects. So we got
  together and built a nice demo called Process.

  Blah blah blah blah blah


┌───────────────────────
│ 3. system requirements
└

  required      PENTIUM PC with a least 16 megabytes of ram.
                3 mb of free harddisk space.
                any soundcard will do (i think) but incase of
                a gus you need 1024k of memory.
                svga graphics adapter and a vga color monitor
                Vesa 320x240x16bit lfb
                If you don't have Vesa 320x240x16bit try finding
                univbe (scitech display doctor) and run it
                - www.scitechsoft.com -
                most of the time (if you videoadapter isn't too old)
                you suddenly have Vesa 320x240x16bit LFB

  recommended   pentium 166mhz or above with at least 16 megabytes of ram.
                fast pci svga graphics adapter and a svga color monitor.
                gravis ultrasound (max/pnp) with a least 1024k of memory.
                prepared to watch it for the full 100%

┌───────────────────────
│ 4. demo info (by sagacity)
└
  What do you get when you put 3 coders in solitary confinement for
  two weeks? We think you'll find that they will end up with a demo not
  unlike this one. Made in under 2 weeks, this demo routinely ruins any
  sort of image that Quad has built up in the past demos. Inopia coded most
  effects, Sarix and Sagacity tried their best to screw them up. They also
  did "design". The music was composed by Kork/Trepaan (wahey! thanks!) and
  totally screwed up by the MIDAS Sound System (hint to Kork: *NEVER* leave
  the instrument numbercolumn blank!) which manifested itself in hideous
  breakbeats played at weird pitches. Somehow, only Sagacity seemed to notice
  this. Hmm. Probably the only coder with some form of taste?

        Anyway, before you run this demo convince yourself your PC has
  about 15.3mb of free memory. So, perhaps a clean boot (with ONLY your
  soundcard drivers and perhaps UniVBE) will help?

        Well, have fun, and OH! - Before we forget: The little fluffy
  bunny was designed by Dick 'Fallus' Bruna, so we owe him. Bigtime.
  Remember: Next time, we might be able to squeeze even more power out of
  your PC. Then again, maybe not.


  Thanx for Support
  Skin for not supporting us.
  Where was Sarix, then? :)
  Tbl,Trepaan for delevering the music of their unfinished bizarre demo

┌───────────────────────
│ 5. memberlist
└

  May I have your attention for the following, if you are not
  stated in this list, you don't belong to the Quad members.

  members have been listed in random order :

  handle                 function                   real name

  Sarix                  coder                      john-pierre verhagen
  Skin                   gfx artist                 bart pustjens
  Inopia                 coder                      niels brouwers
  Darkxceed              musician                   bart veenstra
  Darth vader            gfx artist/3d objects      hans de vries
  Necronomicon           gfx artist                 duy nguynen
  Sagacity               coder                      roy jacobs
  G-Day                  musician                   franklin van veldhuisen
  Buckshag               coder/gfx artist
  Cyclops                gfx artist

  Quad groupies (listed, once again, in random order) :

  Deadline               useless coder              alex bartholomeus 

┌───────────────────────
│ 6. how to reach us
└
  * for general quad stuff contact Arzamas

  you can reach us via ...

  email addresses : 
                    Sarix            -       verhagen@worldonline.nl
                    Skin             -       bartmail@worldonline.nl
                    Darth Vader      -       h.p.d.vries@stud.tue.nl
                    Necronomicon     -       q.d.nguyen@stud.tue.nl
                    Inopia           -       inopia@horizon.nl
                    Sagacity         -       mb265@hi.fontys.nl

  Snail mail (no swapping!):

  John-Pierre Verhagen / Sarix

  Nieuwenheerd 28,
  6003 PG Weert, The netherlands



┌───────────────────────
│ 7. releases
└

  filename      date      description
                dd/mm/yy

  nx2ndsrc.zip  ??/10/95  Source: a little intro for nix couriers
  qdlicht.zip   ??/10/95  Source: a light effect
  qd-necro.zip  28/10/95  JPG: great picture of a robot by Necronomicon
  qd-mcdmo.zip  11/11/95  Intro: MicroBE BBS intro by Sarix
  qd-lutil.zip  27/12/95  Utility: network utility (?)
  qd-apply.zip  01/01/96  Apply: Quad apply form
  qd-kmkze.zip  07/04/96  Demo: Kamikaze released at X'96, 8th place
  qd-titan.zip  07/04/96  TGA: picture for X'96, ?th place
  qd-percp.zip  08/09/96  Demo: Perception released at Bizarre'96, 6th place
  qd-dead.zip   08/09/96  TGA: Death Metal by Necronomicon at Biz '96 3th place
  organic.zip   06/04/97  XM: Organic by Arzamas rel'd at the X'97 1th place
  yar_mine.zip  06/04/97  XM: Ya'r Mine by DarkXCeed rel'd at X'97 9th place
  qd-death.zip  06/04/97  TGA: Death Angels by Necronomicon at X'97 1th place
  qd-addic.zip  06/04/97  Demo: Addicted released at X'97 5th place
  qd-adfix.zip  20/04/97  Demo: Addicted bug-fixed
  phystix.zip   20/07/97  intro: Phystix at Wired'97 4th place
  onfris.zip    13/09/97  intro: onfris at bizarre'97 2th place
  armaged.zip   13/09/97  JPG: Armageddon by Necronomicon Biz'97 1st place
  qd-focfn.zip  10/10/97  Demo: Focus final at Biz'97 1st place
  qd-procs.zip  02/10/97  Demo: Process 1st place at LowRes

┌───────────────────────
│ 8. Extended Greetings
└


MAR00N
ex-BlUP!
TBE
UNKNOWN
EXCESSIVE FORCE 
MAK0/NOGROUP
TSE
TUHB
JELLO
CRONIX
TBL
TSD
FUDGE
ASTROIDEA
CHEESE TEAM
SYMPTOM
PSYCHIC LINK
JINX
SPIRIT NS
NAAPERT
IMPACT STUDIOS
SUCCESS
NEW ORDER
TRANCEFUSION
FADE
EXCALIBUR
ABSENCE
TMATIC
KFMF
iMAGE! 
NOSTALGIA
TREPAAN
GREEN
Melting POT
INFUSE Projects

AND TO AAAALL FRIENDS OF US OR PEOPLE WHO KNOW US OR ARE KNOWN BY PEOPLE WHO
KNOW US OR JUST WANT TO KNOW US (a.k.a. QUAD-GROEPIeS) WHO IN SOME STRANGE
REASON SEEM TO STIMULATE US AND KEEP US GOING (SO IT'S YOUR OWN FAULT!)


┌───────────────────────
│ 9. Disclaimer
└

  We exclude any and all implied warranties, including warranties of
  merchantability and fitness for a particular purpose. We make no
  warranty or representation, either express or implied, with respect
  to PROCESS, its quality, performance, merchantability, or fitness for
  a particular purpose. We shall have no liability for special, incidental,
  or consequential damages arising out of or resulting from the use, misuse,
  or modification of PROCESS.

  All trademarks used in this documentation/demo are property of their
  respective owners.


┌───────────────────────
│ 10. Troubleshooting
└

  DON'T load your NETWORK drivers.
  Delete windows (works for every program).
  Format your windows installation disks.
  Boot with a clean config and autoexec.
  Wake up, open your eyes and turn on the PC.
  if all this fails email to sarix

  If it still doesn't work:
  Reboot your neighbour's PC. Don't load ANY drivers, except for
  some highly useful (but unfortunately often obscure) soundcard
  drivers. UniVBE will help.

  Problems with UniVBE not accepting your videomode, ehrm...We're
  working on it. Not. It's simply not our problem! This is a
  problem with SciTech's Display Doctor, so kick THEM.


┌───────────────────────
│ 11. Your quick guide to cool things
└

  What's hot                            What's not

  Drinking sulphuric acid               LowRes Party Hall
  Napalm                                LowRes Party Hall
  Fenol                                 LowRes Party Hall
  PentiumII Dual 300Mhz (blah)          LowRes Party Hall

  Oh, you'll probably be getting the idea by now.
  (Not that it was cold in Amsterdam, or anything)


┌
│    end of info file
└───────────────────────

  ( so, where ARE the 250 kickass sceners to meet ? )

  250

  2*6^2 + 5*6^1 + 0*6^0 = 102. euhm. right.

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