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068A by Monad [web]

  ~ ~~ ~~~ MONAD PRESENTS ~~~ ~~ ~
      _____  ____  _____   ___  
     |  _  |/ ___||  _  | / _ \ 
     | |/' / /___  \ V / / /_\ \
     |  /| | ___ \ / _ \ |  _  |
     \ |_/ / \_/ || |_| || | | |
      \___/\_____/\_____/\_| |_/

  -------- at Syntax 2017 --------

       ~~ S T A R R I N G ~~
       code & graphics: cpdt
	  music: firewood & oobie


	   ~~ G R E E T I N G ~~
	   Alcatraz, Approximate,
	 Brain Control, Conspiracy,
	 Ctrl-Alt-Test, farbrausch,
    logicoma, Mercury, Onslaught,
	   rgba, rtificial, epoch,
	         poobrain


  Props to Virgill for
  last-minute audio and synth-
  wrangling help!


cpdt:
  So here it is, our first demo.
  Ever since discovering the scene
  in late 2016 most of my free time
  has been spent working up to this,
  from learning rendering, C++ and
  OpenGL from scratch, to building
  multiple tools prematurely and
  then discarding them (but still
  learning important things!). I'd
  love to thank everyone in the
  scene with their amazing skills
  and creativity for the motivation.
  You're all awesome!
  
  On December 10, Ferris and I are
  going to be doing a stream going
  through the technology behind the
  demo. Make sure to join us - it's
  gonna be a lot of fun... and keep
  your eye out for more monad
  madness!

Things used:
  CLion          https://www.jetbrains.com/clion/
  emoon/Rocket   https://github.com/emoon/rocket
  hg_sdf         http://mercury.sexy/hg_sdf/
  kkrunchy       http://www.farbrausch.de/~fg/kkrunchy/
  mingw-w64      https://mingw-w64.org/doku.php
  opengl         https://www.opengl.org/
  ShaderMinifier https://github.com/laurentlb/Shader_Minifier
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