Fable by Armada
--------------------------- ARMADA presents a Grin+Trauma production FABLE --------------------------- Platform: Win32 Contact Emails: mikko at fathammer dot com lauri at fathammer dot com jetro at iki dot fi Spam us and die. We didn't have the time to finish this, sorry. Have fun. From Merriam-Webster Online Dictionary: Main Entry: fa·ble Pronunciation: 'fA-b&l Function: noun Etymology: Middle English, from Middle French, from Latin fabula conversation, story, play, from fari to speak Date: 14th century : a fictitious narrative or statement: as a : a legendary story of supernatural happenings b : a narration intended to enforce a useful truth; especially : one in which animals speak and act like human beings Credits: Mikko Liimatainen aka Mik code / 3D engine Jetro Lauha aka tonic code / Demo composition Lauri Mäki aka Random gfx / Animation, modelling, texturing Samuli Viikinen aka Prager gfx / Modelling, texturing Jyri Ullakko aka Stallone gfx / Animation assistance Antti Tiihonen aka John Peeba gfx / Sketching Sara Kapli aka st Rana gfx / Sketching + Additional Modeling + Story tweaking Jari Komppa aka Sol design / Story + script Kai-Eerik Komppa aka Nitro design / Storyboard + Narration recordings Tero Kostermaa aka Teque music / Soundtrack Robert J. Mical aka RJ Mical acting / Narration HW requirements: - reasonably fast CPU (about 1Ghz will do fine) - DX8 accelerated 3D card with HW vertex shaders - 256M RAM Special thanks go to Random's wife for bearing two sweaty nerds in her house for almost 3 weeks.
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