Monkey Lad
# Monkey Lad v0.2 Our entry into the 2016 SMS Power coding competition. A platformer game engine for the SMS. Run around and stomp on the monsters. It is best played on an NTSC SMS but will work on a PAL system. I'm also releasing the code this time which is a little scary. Any feedback is greatly appreciated. Eric ## Controls - Button 1 :- Jump - Left <-> Right :- Move the player ## Credits - Code + gameplay: Eric Fry (efry) - Gfx + concept: surt - Music: Niloct ## Source <https://bitbucket.org/yuv422/monkey_lad> The source (except PSGLib) is licensed under a Creative Commons Attribution Non-commercial license. ## TODO A bit more work is required to turn this into a proper game. In no particular order. - Thoughtful level design - More monsters - Scoring - Collectible items - Stage bosses - A story - PAL timings ## Software Used - WLA-DX -- http://www.villehelin.com/wla.html - Z80 Editor -- https://github.com/yuv422/z80editor - png2tile -- https://github.com/yuv422/png2tile - PSGLib -- https://github.com/sverx/PSGlib - Grafx2 -- http://pulkomandy.tk/projects/GrafX2 - Gimp -- http://www.gimp.org/ - LOVE -- https://love2d.org/ - ZeroBrane Studio -- https://studio.zerobrane.com/ - CLion -- https://www.jetbrains.com/clion/ - Tiled -- http://www.mapeditor.org/ - Bitbucket -- https://bitbucket.org/ ## Tools - Master everdrive USB (for testing) - EasyCap USB video capture device - NTSC SMS 1 - PAL SMS 2 ## Thanks Thanks to SMS Power for providing a great place to discuss all things 8-bit SEGA. Thanks also to *psidum* for lots of play testing and feedback. :) (c) 2016 Eric Fry, surt, Niloct 2016-03-27
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