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Disaster Area - 25th Anniversary Edition by The Zirconium Team [web]

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              \::\ \     /: /    \::\ \
               \::\ \   /::/___   \::\ \
                \::\ \ /_:/____/\  \::\ \ C1991-2016
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           /_____/\ /_____/\   /___/\   /_____/\
           \:::_:\ \\:::_ \ \  \_::\ \  \:::__\/
               _\:\| \:\ \ \ \   \::\ \  \:\ \____
              /::_/__ \:\ \ \ \  _\: \ \__\::__::/\
              \:\____/\\:\_\ \ \/__\: \__/\\:\_\:\ \
               \_____\/ \_____\/\________\/ \_____\/

                       Disaster Area
            Code: Vampire, Insomniac & Galoiwin
                    Gfx: Dr4n & Vampire
                   Music: Vampire & Dr4n
                  Resurrected by: Vampire

Disaster Area was TZT's first demo.  We wrote it as a group
during the Summer of 1991 and it was really a proof of
concept for us just to prove we could put something together.
While it was flawed, it was functional and it served as a
springboard for us.  It wasn't widely released at the time
because we didn't have any swapper contacts.  I (Vampire)
started this resurrection project during the summer of 2013,
but we've only just gotten round to releasing it 3 years
later.

The resurrected version has several improvements over the
original. Due to our lack of knowledge, the scroll text of
the original version was under-scan rather than over-scan.
The speakers also lagged behind the music by 6 frames because
we didn't really understand the borrowed play routine.  Both
of these issues have been resolved and this is more like our
original vision of the demo.  The scroll text has been
rewritten too as 15 year old me was rather embarrassing!
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