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Black Edges - Director's Cut by Black Sun

Black Edges - Director's Cut
A demo from Black Sun

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Detailed Credits
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Code: Nitro

2D: Nitro
Additional 2D: Slayer
Additional 2D: XBall
Additional 2D: Web
(Skydome texture by Remus)
(Part five picture by rickkhunter)

3D: Ubik
Additional 3D: Nitro
Additional 3D: Web

Lightmaps: Nitro

Splines/Sync/Help: AceMan
Additional splines/sync: Nitro

CC Music: Bowsar - "Seekers"
https://soundcloud.com/bowsar
(Chippy edit)
http://www.facebook.com/AChippy

Moral support: Eliot
Moral support: Raum

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Tech info
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This demo shouldn't require a monster graphics card, but it requries lots of
RAM, if it crashes, then try running it in lower resolution.

This demo uses the following libraries:
-FBX SDK
-GLEW
-GLFW
-OpenCL
-BASS
-AntTweakBar
-OpenEXR
-libjpeg-turbo
-stb_image
-Vectormath
and a multi-purpose modular rocket control system: GNU Rocket

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Personal comment from Nitro for the party version
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This version contains about 50% of what was planned to be in this demo.
The code was there, the content: nope.
The amount of people, that have promissed and then failed to deliver things
other than code is enormous.
At the end of the developement I had to do the textures myself, as you can see
in the credits I was forced to learn and then to do a lot of other things
myself.
Probably 75% of my time spent on making this demo went into yelling at people,
waiting for results of their work, that finally didn't came and then doing them
myself. 
25% went into the code, and that's the part, that I'm proud of, but you can't
really see it in this party version, please wait patiently for the final :)
It was a huge relief for me to finally release this demo at tUM, now I can
start planning the next demo, which will be done with a long time, production
proven sceners. 

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Personal comment from Nitro for the final version
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I'm so happy that I've found time and energy to do the final version.
The changes are so huge, that IMO a separate release is fully justified.
It's 05:31 and a couple of more minutes, and I'll happily bang my head against
the keyboard and sleep.
Enjoy!

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Personal Greetings from Nitro
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First of enormous amount of thanks goes to D.Fox for making it possible to 
release this 'cursed' demo at tUM 2012.
I owe you one :)
Then I have a warm greetings for the NVIDIA testers of this demo: kbi, Sandra,
Inqb, maq and bonzaj.
Greetings to Zsacul - he knows the reason :)
Thanks for bonzaj, kbi and kiero for some help solving hard things that puzzled
me.
And finally greetings to all people that cheered me at the WeCan where I was
soo deluded and I belived, that I'll be able to finish this demo.


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Personal Greetings from AceMan
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Warm greetings goes to modules.pl and amiscena.org!

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Contact
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If you would like to contact us with any matter then please write to:
nitrov(at)o2.pl
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