Color Runner by Paradize [web]
COLOR RUNNER
By Paradize - 2012
[Especially and quite fastly coded for
Sillyventure 2012]
Credits
=======
Code/Gfx/sampling/bugs/etc : Cooper
GFA code as usual ;)
Music : Jester/Sanity
Dspmod plugin : always-helpful GGN/Kua
(big thanks for speedness !!)
Joypad routs : Swe/Yescrew
Requirements
============
- Falcon 030 - 14 Mb ram
- VGA screen
- NVDI disabled
- 1 or 2 Jagpads
Forewords
=========
This is a party-release version, hence the
14 Mb (i had no more free time left to
correct this) and the little glitches here
and there... It will be corrected if there
is some feedback for a final version...
Gamemodes
=========
1 player :
You must clear as many tiles as you can by
pressing the dedicated button in the
allocated time. You can adjust the time
in the main menu. If you select the wrong
color, your score is decreased by 1.
2 players :
"Goal" : you can select several numbers of
tiles to clear. The first reaching the
specified number is the winner !
The "Time" gamemode is the same than the 1
player gamemode.
"Death mode" : same than the time gamemode,
but if one player select the wrong color,
he's game over !
You can have 2 different tiles lines in 2P
mode to add some twist to your game !
In any gamemode, you can also select from
2 to 5 colors to do the best score that you
can ! There is a dedicated mode for each
color number and for each timed gamemode.
In any game,play F10 to go back to the menu.
The end !
=========
Enjoy this little game and don't hesitate
to post your various scores on forums,
facebook, etc :)
Hello to all the active atarians anywhere,
and congrats to Grey for an other SV
adventure !
See you in an other prod !
Cooper - december 2012.
[ back to the prod ]
