Nothing and More by Alpine
ßÜ Û Üß in August '1997
ÜÜ ÜÜ ß ß ß ÜÜ
ÛÛÛÛ ßßÜÜ ÜßßßßßßßÜ ÜÜßß
ÛÛÝÞÛÛ ßß Û Û ßß
ÛÛÛ ÛÛÛ Û Û
ÞÛÛÝ ÞÛÛÝ ßßßßßßßßßß Û Û ßßßßßßßßßß
ÛÛÛ ÛÛÛ ÜÜ ßÜ Ý~Þ Üß ÜÜ
ÛÛÛÝ ÞÛÛÛ ÜÜßß Û Þ Ý Û ßßÜÜ
ÞÛÛÛ ÛÛÛÝ ßß ÛÞ ÝÛ ßß
ÛÛÛÝ ÞÛÛÛ ÜÛÛÛ ßßßßßßßÛÛÛÜ ÞÛÛÛÝ ßßßßßßßÛÛÛÜ ÜÛÛÛßßßßßß
ÛÛÛÞÜÜÜÜÜÜ ÛÛÛ ÞÛÛÛ ÛÛÛ ÛÛÛÝ ßßß ÞÛÛÛ ÞÛÛÝ ÞÛÛÛ
ÛÛÛ ßßßßßßÝÛÛÛ ÛÛÛÝ ÛÛÛ ÞÛÛÛ ÛÛÛ ÞÛÛÛ ÛÛÛ ÛÛÛÝ ßßßß
ÞÛÛÝ ÞÛÛÝ ÛÛÛÝ ÛÛÛÜÜÜÜÛÛÛß ÛÛÛ ÞÛÛÛ ÛÛÛ ÛÛÛÝ
ßÛÛÜ ÜÛÛß ßÛÛÛÜÜÜÜÜÜÜ ÛÛÛ ÛÛÛ ÞÛÛÛ ÞÛÛÝ ßÛÛÛÜÜÜÜÜÜÜÜ
ÜÛÛß
presents ( not too proudly )
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
NOTHING and MORE
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
þ Introduction:ÞÃÄ¿
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
Here it is. The first Alpine production: A 64k-Intro for Wired '97.
First of all, we're sorry for releasing such a low-quality-intro. We would
have liked to release a better one as our first, but we lacked extremely
of time. In fact the essence of an intro, i.e the effects, were just
thrown together in a few days.
Most of the time was spent on our 3D-Engine and our Music-system.
Unfortunately you can't see much of the power hidden in the
3D-Engine ( Just this gouraud-shaded Logo... )
As to the Player: It is a S3M-Player with real panning support ( which was
neither used in this intro ) It supports SB/SBPro/SB16-Cards ( AFAIK it was
the only intro using the SB16 of the competition-compi ) but unfortunately
no GUS ( as you might have noticed, but this will change soon... ;)
þ Effects:ÞÃÄ¿
ÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
Fire-Intro...: Some Sync with player, particle fire, twice blurred.
Sky-Generator: Filled Circles, 5 times wind, 5 times blurred.
Nothing-Logo.: gouroud-shading...
The 3DEngine would have supported Env-Mapping, but it just
looked ugly with the Sky-Texture...
Tunnel.......: Really nothing special: Cache-optimized, depth-shading...
Z-Bobs.......: rendered with POV-Ray ;) , Z-Buffering, 2 Rotations with
varying radiuses...
Endscroller..: Just that.
All in all just old and not very interesting stuff... :(
þ Greetings:ÞÃÄ¿
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
Tran: Thanx for PMODE!
Jeffrey Lim: Thanx for your help on DMA-Routines !
Zed: Thanx for Zed3D and your eMails!
Firelight: Thanx for your DOC! ;)
Sanction: Thanx for your hint about textures
( Omniscent will stay the best 4k-Intro for a while ;)
Liam the Lemming,
Purple Motion : Thanx for your songs ( e.g. Pianography, World of Plastic )
They made debugging a lot less boring ;)
Triton, FC, Cubic&Seen, Pulse, Sanction, Funk!:
Thanx for your excellent Demos. Its always a pleasure to watch them.
Radical Phorce: Thanx for the logo
Allergy/Donhave: Hope I spelled it right ;) Thanx for letting me debug this
shit on your compi!
megathanx to an unknown dude who helped us getting our equipment from the
bus-stop to the party-place !!!!
þ Contact us:ÞÃÄ¿
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
Wanna inform us about something (un)important / send bug-reports ?
Contact us at:
eMail: groth@kulmbach.baynet.de ( Ziron )
FIDO : Denis Kovacs @ 2:2480/816.4 ( Syrius )
If you are an musician or graphician willing to join Alpine, send us some
examples of your best work...
Signing off,
Syrius & Ziron of Alpine...
[ back to the prod ]
