Starlite by Nordic Vision
- - --ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-- - - ÖÄÄÒÄÒÄÄ· ÖÄÄÒÄÄÄÒÄÄ· ÖÄÄÒÄÄÄÄÒÄÄ· ÖÄÄÒÄÄÄÄÒÄÄ· ÖÄÄÒÄÄÄÒÄÄ· ÖÄÄÒÄÄÄÄÒÄÄ· ºÞݺ ÓÄĽ ÓÄĽ ºÞݺ ÓÄĽ ºÞݺ ºÞݺ ÓÄĽ ÓÄĽ ºÞݺ ºÞݺ ºÞݺ ÓÄÄÐÄÄÄÄÒÄÄ· ºÞݺ ÖÄÄÒÄÄÄĶÞݺ ºÞݺ ÖÄÄ· ÖÄÄ· ºÞݺ ºÞÝÇÄÄÄÄÐÄĽ ÖÄÄ· ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ÖÄÄ· ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ÖÄÄ· ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ºÞݺ ÓÄÄÐÄÄÄÄÐÄĽ ÓÄĽ ÓÄÄÐÄÄÄÄÐÄĽ ÓÄĽ ÓÄÄÐÄÄÄÄÐÄĽ ÓÄĽ ÓÄĽ ÓÄÄÐÄÄÄÄÐÄĽ -= new-littl'n'lazy-demo-presented-at-asm94-but-not-shown-on-the-big-screen =- - by - ÜßßßÜ ÜßßßÜ ÛßßßÜ ÛßßßÜ ßÛß ÜßßßÜ Û Û ßÛß Üßßßß ßÛß ÜßßßÜ ÜßßßÜ Û Û Û Û ÛßßßÜ Û Û Û Û Ü ßÜ Üß Û ßßßÜ Û Û Û Û Û ß ß ßßß ß ß ßßßß ßßß ßßß ß ßßß ßßßß ßßß ßßß ß ß - - --ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-- - - ABOUT THIS DEMONSTRATION: ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ This demonstration is nothing big, in fact I think it sucks and a lot! We just had to make it to prove others and (the most important) ourselves that we really can do something if we just get the right mood on.. It features some old tricks, but also some new design. It's not an easy task to code even a demo like this in three days or so. It was however entered to the Assembly'94 demo competition, but as you might guess, it wasn't shown on the big screen. We are now releasing it to the publicum, with all the effects and all the bugs. I know it jerks a bit if you use a Gravis Ultrasound card for the sound. I had the interrupts disabled here and there when testing it with my Sound Blaster card -- it ran smoothly and a bit slower than without the soundtrack. When I tried it with a Gravis, the music slowed down and listened very, very ugly. So I had to cut off the Sound Blaster support and enable the interrupts -- the result is what you can see if you run the demo with the soundtrack. I know there are solutions to all these problems, I just haven't had enought time to play with MIDAS, the sound system we are currently using. Hardware requirements? A 386-SX with a lousy Trident will go, but won't be so smooth after all.. This demonstration is mostly developed on my 486DLC-40 machine with Tseng ET-4000 video adapter, the less time critical intro part on a even faster machine, so don't come to blame us if it sucks on your machine. A 33MHz 486-SX was enough to run it and there are hardly any machines slower than that among the new machines sold by these days.. Well.. If you think you could do something better than done in Starlite, why don't ya check the source code? Yes, we are about to release the entire source code in a week or so. It includes all the effects and some instructions on how to complete a new executable file. To fully enjoy this forthcoming packet, you should be familiar with Turbo Pascal compiler (version 6.0 or higher should go) and the Assembler language. Please contact us if you have problems finding it, it'll be named as STARLSRC.ZIP or something like that.. CREDITS: ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ This section will be a short one.. Intro part coded by Sentinel, 16-channel soundtrack by Mazo, little artwork by Tomi, other effects and the required artwork for them by Wihannes. This documentation written by Wihannes; still looking for a decent GFX/ANSI artists.. The sound system used is MIDAS, a free sound library written by Petteri Kangaslampi and Jarno Paananen. Also big thanks to the United Lamers for their vast knowledge just about everything! ;-) GREETINGS: ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Both the common group greetings to persons and groups we appreciate and the special handshakes to our friends are shown during the scroller part. If you were unable to read them all, check them here: Greetings to : Complex PC - Future Crew - Majic 12 - Mindprobe Sonic PC - Surprise! Productions - Tran - Triton Twilight Zone - Xography - Iguana - Cascada - EMF Handshakes to : Mr. Launis - Samuli - United Lamers - OPK Chanel5 - Tomcat - Nurminen - TJR - Zake - Wog (and all the other people we met or didn't met at the party place..) Also, if you don't understand that morse message in the begin of the module, it is 'assembly'. (hopefully) CONTACTING US: ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ This presentation was produced to show that we are ready to make some nice demos, intros and (why not) even games. We are still looking for new members, currently we are missing real artists, our limited abilities on that field are rather terrible.. If you are interested in co-operating with us (don't know about support sites.. but hey, you can try for it anyway ;-) or even join us, please feel free to contact us. Snail mail: Johannes H. Heinonen ( Wihannes: co-operation, joining, Touvitie 1 [non]commercial interests.. ) FIN-80160 Joensuu Mikko Piironen ( Sentinel: BBS, general stuff, Ankkuritie 16 PR, everything, that distro thing FIN-81100 Kontiolahti which Wihannes wont know ;-) E-mail: wihannes@pcb.mpoli.fi mikko.piironen@pcb.mpoli.fi By modem: Astral Plane BBS ( free files, demos, coding stuff, +358-(9)73-733148 games and more.. ) 1200-14400bps, 24H Calling to our WHQ or sending some e-mail are the fastest ways but please feel free to make your own choice. DISTRIBUTION SITES: ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ This text has been added here by Sentinel after Wihannes had finished the main document. So he don't know about the distribution site things. If you have bbs which is demo-oriented, 24h open, at least v.32bis and decent amount of users, contact us. You should also have internet access. At this moment we don't have any distros, because of the age of the group, so be fast. RELEASES LIST: ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ This is our first demonstration to be released. However, there is also two modules and three sample-librarys, which you can find at Astral Plane bbs. Two source code packets will be released very soon. CONCLUSION: ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ So, it's time to close up soon and go to finish the demo. Perhaps you will see some new stuff from Nordic Vision at the next party, it all depens on the time we have. I personally might be coding some commercial stuff, but a music disk might be a good idea. If you have any fresh ideas, please drop me a line! And by the way, I know this demo is *HUGE* in kB's when compared to what it includes, just feel free to rip off the unused data by yourselves if you really desire so.. BTW: As we are currently supporting only Gravis Ultrasound cards, the soundtrack is included as a external file (starlite.s3m), play it with your favourite module player and enjoy the life you have got.. ----[eoF]--------------------------------------------------------[11-Aug-94]----
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