RED by BluFlame [web]
R.aymarching
E.xperimental
D.emonstration
code :-: TGGC, xTr1m, Hel
sfx :-: xTr1m, LPChip
gfx :-: TGGC, GRAPHICNOISE
packer :-: crinkler by Mentor/TBC and Blueberry/Loonies
Shader Minifier by Ctrl-Alt-Test
synthesizer :-: 4klang by Gopher & pOWL of Alcatraz.
greets Alcatraz, ASD, Calodox, Conspiracy, Fairlight,
Farbrausch, Fuzzion, Kakiarts, Loonies,
Nuance, Panda Cube, RGBA, Speckdrumm, Still,
TBC, TBL, Titan, Traction, Youth Uprising
atla, BlueCobold, mcdeck, matt|6s, pro, rapso,
rip, TomasRiker
anyone else from #gamedev.ger, #sppro and #cpp
And we like to thank TBC/Loonies/Alcatraz/Ctrl-Alt-Test for making their
fantastic tools available to the public. Also the information shared about
raymarching by various sceners, especially iq, las and all the contributors
to Shadertoy helped a lot. [ back to the prod ]
