ergon by FRequency [web]
____ ____ /\ _`\ /\ _`\ \ \ \L\_\ \ \L\ \ __ __ __ __ __ ___ ___ __ __ \ \ _\/\ \ , / /'__`\ /'__`\/\ \/\ \ /'__`\/' _ `\ /'___\/\ \/\ \ \ \ \/ \ \ \\ \ /\ __//\ \L\ \ \ \_\ \/\ __//\ \/\ \/\ \__/\ \ \_\ \ \ \_\ \ \_\ \_\ \____\ \___, \ \____/\ \____\ \_\ \_\ \____\\/`____ \ \/_/ \/_/\/ /\/____/\/___/\ \/___/ \/____/\/_/\/_/\/____/ `/___/> \ \ \_\ /\___/ \/_/ \/__/ =============================================================================== Ergon by FRequency a 4k intro released at Breakpoint 2010 http://www.frequency.fr Note : ====== The intro is using 30s of precalc for the texture. GeForce 8 or better is needed. Runs smoothly with a 8800GT in 1280x720. Use low/medium/high based on the power of your graphics card. Requires d3dx9_42.dll, shader model 3.0 and a recommanded dual core cpu. Credits : ========= @lx : CODE ulrick & @lx : MUSIC Gopher/Alcatraz : SYNTH CODE Thanks : ======== Blueberry and Mentor for crinkler Gopher & pOWL / Alcatraz for 4klang softsynth iq/rgba for his article on distance fields and associated tool "ShaderToy" Greetings : =========== - Adinpsz - Alcatraz - ASD - Brainstorm - Bypass - Conspiracy - Cocoon - Equinox - Excess - Fairlight - Farbrausch - IRIS - MFX - Orb - Outrack - Plastic - Popsy Team - Rebels - RGBA - Synesthetics - SynRJ - SystemK - tAAt - TBC - TBL - Titan - Trolls In The Shadows - Warf ===============================================================================
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