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Birth by Incognita

         ÜßÛÛÛ²ÜÜÜܱßß²
          ÜÞÛÛÛÛÛÛ²²ß²²Üß               ßÜÛÛܲ ß²         ²ßß²
           ÝÛÛÛÛÛÛÝ    ÞÛ  ±ÜÜܱ         ÛÛÛÛÛÞÞ²       ßܲÛÛݲ
            ÞÛÛÛÛÛÝ    ±± ²ÛÛÛÛÛÛ    ±ÜÛÛÛÛÛÛÛÞÞ²Þ ßÜÜ ±²ÛÛÛÛÛÞ
            ÞÛÛÛÛÛÛ²Û² ÛÝ ÛÛÛÛÛÛ   ÛÛÛ۱ܱÛÛ²²²ÛÛܲÛ۲ݲÛÛÛÛÛÛÞ
            ÞÛÛÛÛÛ²²ß²ÛÜß  ßßß    ÛÛÛÛ²   Üܲ±²ÛÛÛÛÛݲ²ßßÜÝÛÛÝ
            ÞÛÛÛÛÛÝ  ܱ²²Þ ÜÜÜÜ   ßÛÛÛ²      ²ÛÛÛÛÛ۲ܱ±ÜÞÝÛÛÞ
            ÞÛÛÛÛÛÝ    ²²ÝݲÛÛÝ    ÛÛÛÝ      ÜÜßÛÛÛÛÛÛÛÛÝÜÝÛÛÞ
            ÞÛÛÛÛÛÝ     ²ÛÞÞÛÛÝ   ²ÛÛÛÛÞ       ²ÛÛ²²ÛÛÛÛ² ÝÛÛÞ ²ÛÛÛÛÛÜ
            ÞÛÛÛÛÛÝ     ÝÛ² ÛÛ    ÝÛÛÛÛ²     ²²ÛÛÛݲÜßÛÛÞ ÝÛÛÞÝÛÛÛÛÛÛÛÛ
            ÞÛÛÛÛÛÝ     ÝÛÝ ÛÛ    ÝÛÛÛÛÝ    ² ÛÛÛÛ²  ÝÞÛÞ ÞÛÛÞÞÛÛÛÛÛÛÛÛ
           ݲÛÛÛÛÛÝ     ²ÛÝ ÛÛ    ÞÛÛÛÛ²Þ   ²ÛÛÛÛÛÞ   ܲ² ÞÛÛ ²²²²ßÛÛÛÛÛÝ
           ÝÛÛÛÛÛÛÝ    ²²ÛÞ ÛÛ    ÞÛÛÛÛÛÞ  ݲÛÛÛÛÛÞ      ÝÛÛÛÛ²Þ  ²²ÛÛÛÛÝ
          ²ÞÛÛÛÛÛÛÝ ²ßÜÛÛß ÞÛÛÝ   ÛÛÛÛÛÛ²  ÝÛÛÛÛÛÛÞ     ²ÞÛÛÛÛÝ    ²ÞÛÛÛÝ
          ²ÛÛÛÛÛÛÛÛ²ÛÛÛ²ß        ÞÛÛÛÛÛÛÝ  ÝÛÛÛÛÛÛÜß²²ßßܱÞÛÛÛÝ     ÞÛÛÛÞ
         ±²ÛÛÛÛÛÛÛÛÛÛß             ßÛÛÛÛÝ   ÞÛÛÛÛÛÛÛ²²ÛÛÝ  ÛÛÛÝ     ÞÛÛ²Þ
       ßÜÛÛÛ²ßßßßß                    ßÛÝ    ßÛÛÛÛÛÛÛÛÛ   ÛÛÛÛÛÞ    ÞÛÛÝ
                                               ßÛÛÛÛÛÛß  ÞÛÛÛÛÛÝ    ÞÛÛÛÞ
                                                  ßßß     ßßß       ÞÛ²ß


      ÞÛÛÛ ÛÛÛÛ ÛÛÛÛ   ÞÛÛÛ ÛÛÛÛÝ  ÛÛÛÝÛÛÞÛÝÞÛÛÛ ÛÛÞÛÝÞÛÛÛ ÛÛ    ÞÛÛÛ ÞÛÛÛ
      ßßÞÛÝÛÛÞÛÝÛÛÞÛÝ  ÛÛÞÛÝ ÛÛÝ   ÛÛ  ÛÛÞÛÝÛÛÝÛÝÛÛÛÛ ÛÛÞÛÝÛÛ    ÛÛÞÛÝÛÛ
       ÛÛÛ ÛÛÛÛ ÛÛÞÛÝ  ÛÛÛÛÝ ÛÛÝ   ÛÛÛ ÛÛÞÛÝßÛÛÜ ÛÛÛÝ ÛÛÛÛÝÛÛ    ßÛÛÛÝÛÛÛÜ
      ÜÜÞÛÝÛÛÛÝ ÛÛÛÛÝ  ÛÛÞÛÝ ÛÛÝ   ÛÛ  ÛÛÛÛÝÜÜÞÛÝÛÛÛÛ ÛÛÞÛÝÛÛ    ÜÜÞÛÝÛÛÞÛÝ
      ÛÛÛÛÝÛÛÞÛ ÛÛÛÛÝ  ÛÛÞÛÝ ÛÛÝ   ÛÛÛÝÛÛÛÛÝÛÛÛÛÝÛÛÞÛÝÛÛÞÛÝÛÛÛÝ  ÛÛÛÛÝÛÛÛÛÝ




    Birth - Copyright (C) 1996 by *INCOGNITA* . All rights reserved.




                            úúú--=INFO=--úúú


        Birth was shown at Euskal Party 4 in Donostia. It was presented in
ninth position. Incredibly it reached the 3th place in the Euskal Megademo
contest. The objetives of *INCOGNITA* were to take a 'not bad' position.
In the VideoWall all the effects and the sounds look great, and all the things
turn up wonderful.
        Main coder of Birth is înt, all the code come from him. Lyctor couldn't
finish is 3d fast routines at deadline. 14 days before the party înt has 6
effects coded in real mode, there were no music, no ideas... In 5 days all the
code was translate into Protected Mode and Watcom C/C++. Player routines begin
to be coded, but Party arrived soon and there were no demo. :-\ After 60 hours
of Party Intense Coding, Birth becomes in something acceptable. Lyctor couldn't
finish the 3d routines, and his Mandelbruto (;-DDDD) Darkberry improvise two
XM modules for the demo and all the demo was synchronize by înt and DarkBerry
(really a nightmare!!)
        At deadline the demo was finished but not recompiled without debugging
and optimized to Pentium. Luckly, deadline was delayed 1:30 :-))) There were
some bugs, but Birth could be presented on the VideoWall. We could hear the
people clapping our demo.
        Coding at Euskal Party is a great sensation u never must lose. All the
effects were improved at 25%. Party Coding -Really- Rulezzzzzzzz




                        úúú--=REQUIREMENTS=--úúú



        The demo shown at Euskal Party was optimized for Pentium. Final version
of Birth is optimized for both 486 and Pentium. 486 is still alive!!!!

        U can run the demo under all memory managers, but a clean boot is reco-
mended to get CPL0. Sound enviroment variables must be set up correctly ( GUS
or ..... BLASTER, I had forgot his name }:-))

       * Minimum:    486 DX2      4Mb de RAM  VGA VLB    GUS 512kb
                     Pentium 60   4Mb de RAM  VGA PCI    SoundPlaster


       * Recommended:Pentium 100  4Mb de RAM  VGA PCI    GUS 512kb



        Birth needs exactly 3.5 Mb or memory. It could be a lot less, but
I thin everybody have 4 Mb.
        You need Vesa 2.00 to run the demo, Demon GFX and Voxel make use of
SVGA modes (Lineal Frame buffer rulezzzzz). We made use of UNIVBE51.EXE which
can be found in a lot of BBS.
        Birth have been tested in a lot of computers, but may be some bugs
(Murphy laws). Please, report us all the bugs u find. See ICG.NFO for addresses.




                           úúú--=NOTES=--úúú



        - Birth is the first Megademo of *INCOGNITA*
        - 60% of Birth was made at Euskal Party IV
        - All the demo is real time. NO PRECALCULATED PART AT ALL
        - Demo was coded in ASM and Watcom. 90% is ASM in protected mode.
(Pmode/w) The Rest is coded in C.
        - înt couldn't finish sound system. So MiKmod was taken. (good program,
nice coders, vtimer.c is a little buggy!)
        - Voxel part is 640x350 HIcolor!!!
        - Julia is absolutely REAL TIME!
        - Ramma part is 320x400 Xmode
        - Transition from Ramma to credits is really ugly. :-\\\





                       úúú--=USED PROGRAMS=--úúú

        - Watcom C/C++
        - TASM 3.0
        - înt utilities
        - Fast Tracker II
        - Autodesk Animator Pro
        - Paint Shop Pro (Yes, with Windows MultiFuck)
        - Autodesk 3D Studio
        - Adobe Photo Shop
        - QEdit
        - 4DOS
        - TBAV antivirus
        - Quake
        - Doom 1 y 2
        - Duke Nuken
        - Screamer






                         úúú--=GREETINGS=--úúú



        - Temple BBS for the TRIPBUS organization. It was really a success.
                TRIPBUS is now called WINNERBUS. ;-DDDDDDDD

        - Exobit: Mentat and Khroma, Khroma and Mentat. We are winning next year

        - TLOTB for their supporting in our keyboard handling . Thanks. I am
                goind to send you the demo now. ;-D I expect u like it.

        - Mikkers, for MIKMOD.

        - Tran and Charles Scheffold: PMODE/w is the best.

        - Raver for his Baby Crying Sample.

        - CREATIVE LABS, for their PzzzzzBlaster :-) When will you give some
                code info about your hardware??? :-?

        - AMIGA guys for their punctual hen shouting ;-).

        - To the 72 millions wasted in the VideoWall. (which crashed down).

        - To all the guys that 'lend' us their games.

        - To the organization. (Next time, we expext you not to do preselection)




  --------------------------END-OF-BIRTH.NFO---------------------------------


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