Dark side of the sun by apocalypse inc [web]
dARK sIDE oF tHE sUN
by ainc. in 99
code/mesh toxic avenger
gfx bander
muzik lichtmensch
add.code psychodad
5th at ms2k-1
===========
DOS-VERSION
===========
min.P166 - NoSound - VESA 1.2 - 16MB RAM
max.PII450 - SoundBlaster16 - VESA 2/LFB - 16MB RAM
uses 640x480x16bpp (vesamode 111h)
uses BLASTER=Axxx Ix Dx
possible options:
-mblur : activates motion-blurring (VESA 2 only and veeery slow)
-vsync : sync to vertical retrace (VESA 2 only)
-nosound : guess what..
===========
WIN-VERSION
===========
min.P166 - NoSound - 16MB RAM
max.PII450 - Midas-Compatible SoundCard - 32MB RAM
uses 640x480x16/15bpp (direct draw fullscreen)
possible options:
-window : uses a 16bpp-window for gfx-output
-nosound : what could this mean ?!
problems:
sound is out of sync..
colors might be wrong when using windowed mode..
======
GREETZ
======
toxic avenger:
personal: squoquo, eska, flo(illuminatus), all my friends
respectz: tbl, tpolm, gods, bomb, byterapers, blasphemy,
coma, trauma, shock, haujobb, superstition, orange
juice, matrix, the mekka-posse andsoonandsoonand..
bander:
Alpha_X-ray Annabel Apheler Azrei Bren Cetacean Ceyna_Indigo
Charisma ChunLi Crunchers Dax Elanthia Fionacat Fira FireCloud
Gizmo Greyfeather Grimm Haelvemaen Hiroshima Ice Jac JFoxGlov
Jammet Jessamyn Karolynn Keyanna Khisanth Light Lindgold Lunia
MarkVega Matt MelSkunk Mikhael Misty MoonShine Morgana Naros
Natalie Nilesta Renault Reyna Ruhk Sam Shadowfang Shalla Snout
Sylith Tanabi Tannacat Topaz Watani Weehawk Woof-it WoolyMittens
jonwI' lynnx unci Unicorn and the rest of the incrowd.
Eric Schwartz, Jeremy Bernal, Micheal Higgs,
David Koppenhaver, Tygger L. Graf.
And, of course, Melissa.
lichtmensch:
psychodad:
=====
THANX
=====
Ivan Montes Velencoso (Dr.Slump) for ZFS (Zip-File-System)
Markus Oberhumer & Laszlo Molnar for UPX (Exe-Compressor)
Charles W. Sandmann for CWSDPMI
FPC-Developers for makin the BEST pascal-compiler available
Housemarque inc. for MIDAS (Win-EXE only)
=======
CONTACT
=======
toxic avenger:
wanna join the apocalypse ?!
wanna chat about demo/game-coding !?
feel free to mail me..
toxie@egm-electronics.com
http://www.uni-ulm.de/~s_cwaech/
bander:
richard.mulder@consunet.nl
http://callisto.worldonline.nl/~cb000447/
lichtmensch:
lichtmensch@gmx.net
psychodad:
stefan.roemer@student.uni-ulm.de
===
FAQ
===
Q: i have a PIII/1GHZ. the demo is flickerin like hell
and the water/blur fx look like shit.
A: use the "-vsync" parameter to synchronize to vertical
retrace or use "-mblur" for motion blurring. (this should
slow down every pc available right now =)
Q: no sound.
A: is your BLASTER environment set properly ??!
Q: i hate this demo.
A: delete it.
=====
INFOS
=====
ainc. was founded in 96 by the toxic avenger..
only productions made were some pc-games since then..
this demonstration is the first contribution to the scene..
the demo was produced in about 2 months (although most stuff has
been done in the last 2 weeks (finished 2h before deadline) =)..
source is about 400k of code (containing 20-30% asm for
speedy rendering/soundmixing)..
unzipped data is about 2.5MB of pics, meshes and sound..
dos-soundengine was made by bander + toxic avenger
and can be downloaded from their sites..
the fpcx direct draw interface is downloadable too..
almost everything you saw/heard in this demo was COMPLETELY
SELFMADE (except some of the textures (thanx to the net =)..
ripping kills the scene (f*#k those stolen mpegs/meshes)..
(C)99 aINC.[ back to the prod ]
