Soyuz by Guideline [web]
::!! !!MMMMUU !!MMMMMMMMMM!! ""MMMMMMMMMMMMMMDD MMMMMM;; nnMMMMMM!! MMMMMM!! MMMM BBMMMMMM!! ##zz nnMMMMMMMMDD ## ;;MMMMMMMMMMMMnn BB ffMMMMMMMMMMMMMMMMMM;; BBMMMMMMMMMMMMMM!! ""UUMMMMMMMM"" ffMM!! DDMM DDMMMMff BBMMMMMMMM "";; ##MMMMMMMMMM## wwDDee;; ##MMMMMMMMMMMMDD nnBB!! ##MMMMMMMMMMMMUU ;;##nn DDMMMMMMMMMMMMww zzMM"" UUMMMMMMMMMMMMee wwMM;; UUMMMMMMMMMMMMff UUMMzz DDMMMMMMMMMMMM:: UUMMMM MMMMMMMMMMMMDD zzMMMMBB ;;MMMMMMMMMMMM MMMMMMMM BBMMMMMMMMMM nnMMMMMMMM;; ffMMMMMMMMww wwMMMMMMMM## !!MMMMMMMM nnMMMMMMMMMMDD !!MMMMMMee ""MMMMMMMMMMMM## ffMMMM## MMMMMMMMMMMMMMMMnn eeMMMM ;;MMMMMMMMMMMMMMMMMMnn MMMM;; ffMMMMMMMMMMMMMMMMMMMMDDff wwMM!! ffMMMMMMMMMMMMMMMMMMMMMMMM##wwffffeeMMMM"" ;;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM;; eeMMMMMMMMMMMMMMMMMMMMMMMMMMMM eeMMMMMMMMMMMMMMMMMMMMee ffBBMMMMMMMMMMMM;; ;;zzzz:: Guideline `Soyuz` released at BreakPoint 2007 Coding: Alusi Max Exporter, Shaders, Additional code: BetA Modelling & Design: The Bat Music: Dead.Circuit You still need .NET 2.0 and Shader model 2.0 www.richtlijn.be A demo inspired by (Russian) spacetravels and kosmonauts. This demo was intentionally meant to be released at BCN'06, but because of the work that still needed to be done in the models and code it was a bit delayed and we did a different demo for TUM. The demo-system is kind of maturing now, with more stuff like effects in stock it gets easier to create demo's. Off course we are getting more and more experience which really helps too.
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