Soyuz by Guideline [web]
::!!
!!MMMMUU
!!MMMMMMMMMM!!
""MMMMMMMMMMMMMMDD
MMMMMM;; nnMMMMMM!!
MMMMMM!! MMMM
BBMMMMMM!! ##zz
nnMMMMMMMMDD ##
;;MMMMMMMMMMMMnn BB
ffMMMMMMMMMMMMMMMMMM;;
BBMMMMMMMMMMMMMM!!
""UUMMMMMMMM""
ffMM!!
DDMM
DDMMMMff
BBMMMMMMMM
"";; ##MMMMMMMMMM##
wwDDee;; ##MMMMMMMMMMMMDD
nnBB!! ##MMMMMMMMMMMMUU
;;##nn DDMMMMMMMMMMMMww
zzMM"" UUMMMMMMMMMMMMee
wwMM;; UUMMMMMMMMMMMMff
UUMMzz DDMMMMMMMMMMMM::
UUMMMM MMMMMMMMMMMMDD
zzMMMMBB ;;MMMMMMMMMMMM
MMMMMMMM BBMMMMMMMMMM
nnMMMMMMMM;; ffMMMMMMMMww
wwMMMMMMMM## !!MMMMMMMM
nnMMMMMMMMMMDD !!MMMMMMee
""MMMMMMMMMMMM## ffMMMM##
MMMMMMMMMMMMMMMMnn eeMMMM
;;MMMMMMMMMMMMMMMMMMnn MMMM;;
ffMMMMMMMMMMMMMMMMMMMMDDff wwMM!!
ffMMMMMMMMMMMMMMMMMMMMMMMM##wwffffeeMMMM""
;;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM;;
eeMMMMMMMMMMMMMMMMMMMMMMMMMMMM
eeMMMMMMMMMMMMMMMMMMMMee
ffBBMMMMMMMMMMMM;;
;;zzzz:: Guideline
`Soyuz`
released at BreakPoint 2007
Coding: Alusi
Max Exporter, Shaders, Additional code: BetA
Modelling & Design: The Bat
Music: Dead.Circuit
You still need .NET 2.0 and Shader model 2.0
www.richtlijn.be
A demo inspired by (Russian) spacetravels and kosmonauts. This demo
was intentionally meant to be released at BCN'06, but because of the
work that still needed to be done in the models and code it was a
bit delayed and we did a different demo for TUM.
The demo-system is kind of maturing now, with more stuff like effects
in stock it gets easier to create demo's. Off course we are getting more
and more experience which really helps too.
[ back to the prod ]
