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Divine by Fatal Justice

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╔══════════════════════════════╡ D I V I N E ╞══════════════════════════════════
║                              └            ┘
║
║            A   F A T A L   J U S T I C E   P R O D U C T I O N
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╚══╡ requires: ╞════════════════════════════════────---- - - 
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  - a fast 486DX processor ( 66 or 100MHz recommended )
  - a fast vga-card ( VLB/PCI recommended )
  - Gravis UltraSound + powerful stereo hifi-system ( no sound without GUS )
  - some space on your hard disk for temporary working-files ( < 150kB )
  
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          - - ---───────────────═══════════════════════════╡ features: ╞════════
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  - motion-blurred flat-shaded vectorlogo
  - palette fading ;)
  - metal-shaded vector-torus (512 faces)
  - boring credits-writer ;)
  - splatter-refraction mapped vector-torus (still 512 faces ;)
  - plain torus morphing to phong-torus
  - phong-shaded wobbling vector-skull (3729 faces)
  - even more boring greetings-text ;)
  - (real!) motion-blured phong-shaded vector-skull

  - full stereo multi-channel soundtrack
  
  - some nice timing and a bit of design...

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          - - ---───────────────═══════════════════════════╡ bugs: ╞════════════
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  this demo was tested on the following, very different machines - we didn't
  encounter any problems, but if you find any, contact us please...

  - AMD 486DX4-100 VLB,   Cirrus L. 1MB,    GUS 1MB:       ok.
  - Cyrix 486DX2-66 VLB,  ET4000-W32i 1MB,  GUS 1MB:       ok.
  - AMD 486DX4-100 PCI,   Advanced L. 1MB,  GUS Max 512kB: ok.
  - AMD 486DX2-80 VLB,    Miro 20SD 1MB,    no GUS:        ok.
  - Intel Pentium 90 PCI, Trident 8900 1MB, no GUS:        ok.
  - Intel 386DX-40 ISA,   Paradise 512kB,   no GUS:        ok.
  - Cyrix 486DLC-33 ISA,  Acumos 512kB,     no GUS:        ok.
  - Intel 486DX-50 ISA,   Diamond 1MB,      no GUS:        ok.
  - Cyrix 486DX2-66 VLB,  Trident 8900 1MB, no GUS:        ok.

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═══╡ miscellaneous: ╞════════════════════════════════────---- - - 
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  This intro took part at the BIZARRE '95 intro-competition.
  Coding was started just some days before, so it could have been better...

  Some effects are kind of slow, especially the phong-skull - so better
  don't try this on slow processors - - I'm sorry, but I had only my
  DX4-100VLB to test while doing this quick-production... :(

  Expanded memory managers like EMM386, QEMM... will be set into an inactive
  mode while running this intro; so you can use them, but after all it is
  faster without them...

  For more (un)interesting information check out FATAL.NFO information-file.

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╔═══════════════════════════════════════════════════════════╡ credits: ╞════════
║                                                           └         ┘
║  HELLFIRE   :  code, design, objects
║  INSANITY   :  soundtrack, design
║  THE DON/TDA:  background-picture
║ 
║  Special thanks to the creator of the 3DS skull - who ever you are...      
║  'Thank you' goes to Brabon for his Object, although we didn't use it.
║
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╚════════════════════════════════╡  THE END  ╞═══════════════════──--- - -
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