tokyo by xplsv [web] & Roterfleck [web]
..________
..__ _______\ \ ________ _____..
-- \ \_____ \ \ \ _\..___ ____ / / -
-- / / _/_ \ \ \ \ \ / --
- /____/\ \ \_______\ \__..__\ \____\ / ---
\____\____ \ \ \_ \_________\/______/
.. .. \_______../ ++ xplsv
--- ---
tokyo by xplsv & roterfleck
--- ---
--- ---
code.blackpawn - gfx/screenplay.trace
tune.neurokin
--- ---
--- ---
A bit of history about this little thing
--- ---
Just so you know... I didn't worked directly
with blackpawn before, he did some effects
for the demo Mdma/threepixels where he was
working with Mac, but somehow since then I
always had him on msn. Until one year more
or less, I don't remember very well, when
blackpawn jumped on me on msn asking about
doing a demo together. After having the
demoscript definition (xml based) almost
ready at this point (sole and me were
working on it for a couple o months), we
were definitelly needing an editor for that
script, so blackpawn appeared just in time.
The main target I proposed to him for
working on all this was doing a demo for
Euskal. But, you know, busy life, the target
started to feel unachievable months before
Euskal. A couple of months before the party
blackpawn surprised me saying that he had
the plane tickets and also the entrance
sorted for Euskal. Some weeks before that I
had my holidays sorted already and I wasn't
really thinking about going to Euskal. So I
had to change the holidays/plan a bit. I
tried to get a plane or train from south of
Spain to there (north spain), but it was
too expensive. The solution was finally
getting a plane from Seville (south of
Spain) to London Stansted and once there
getting another plane to Bilbao. Yep, looks
like in Spain, if you want to go to other
cities inside the country in a cheap way you
have to travel first to another country
=_=U
Talking about the demo, before the actual
concept I was thinking about two other
stories, with already the musics ready for
it, but they were way too long (9min) and
also they were going to be very hard to
produce. So luckily I found Neurokin and he
was quite kind of doing a mix of one of the
tunes he usually play in lives for the demo.
The actual concept it's based on the O2
Poster ADs that are right now all around
London. I wasn't able to see a TV one once I
was already working on the demo. Luckily,
the TV AD that I saw had the bubbles going
really fast (something like a pong) and it
was hard to see the beauty of the bubbles
going down slowly as I imagines when I saw
the poster AD.
So, here I am, Tuesday 17th of July, less
than 1 week for the deadline, working at 42
celsius (and without aircon!) in a town
called Pilas (the same place were I did
r08080). The music is finally done and the
story/plan is also done, so now is just
modelling, modelling, learning 3dsmax and
shaders. Quite bizarre doing all this stuff
in a town where 90% of the people doesn't
have a computer yet, at least the food is
great :) I wasn't able to speak with
blackpawn in a couple of days, hope he is
alive and hope he has time to fix the bugs
I've found meanwhile he is inside planes :D
Well, I better keep working on it now.
Hope we finish it and hope you like it, I'll
make sure that next prods will have totally
original concepts!
- trace.xplsv
--- ---
--- ---
More information?
--- ---
blackpawn: http://blackpawn.com
trace: http://trace.xplsv.com
neurokin: http://roterfleck.com
--- ---
--- ---
xplsv.com 2006
--- ---
[ back to the prod ]
