Let's Hop by SquoQuo [web]
_______ __________ _____ __________ ______ __ _) \\__\ \\_____) (_____// /__// (_ __ )_\ \_______________ _______________/ /_( | S Q U O Q U O | _____ | ____ | ____ _/ __/___________!______) \_______________!_____) \________ \______ _/ ___ _/ ___ _/ ___ _/ ___ ( /_____\___\ \_______/)_______\___\ \_______/)_______/ \___( \___(elD _| |_ _________\ P R E S E N T S /_________ __ ___) ______ ____ ______ (___ __ )_\ \___________\\ \___\\__//___/ //___________/ /_( Let's Hop - Re-release intro /====/ This is the re-release of my first "real" game, done in 1989. The first version was released in a magazine as a listing and won the listing of the month prize. The second and final version I did for a shareware diskmag. Somehow the final version got lost and only the poor first version survived. So this is the re-release of the second, the final version of Let's Hop. how to play /==========/ Just keep on the platforms and nothing bad can happen ;) Pressing forward will double the speed, resulting in a 2-platform jump Pressing backwards switches to turbo mode, where you do 4-platform jumps. This is sometimes necessary when the road ends. But be careful, it's very hard to manage this mode. From time to time there are extras scrolling down on the left The question mark either adds or substracts one life. The ball adds one life To activate the extra, just press fire when you hear the sound That's just it, complete all 4096 rows and your done credits /======/ code Hopper idea, design Hopper music Hopper "art"work Hopper ASCII logo elend how to run /=========/ Just load the ATR in the Atari 8-bit emulator of your choice. Be sure to have BASIC disabled! We suggest using Atari800Win. Or you could hook up your real hardware via SIO2PC cable and play it there. Needs only 64kB, so any standard Atari should do. If you want to save the highscores (which is done automatically) the disk of course may not be write-protected.
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