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Gravity Angels by Anti-Cog Studios

GRAVITY ANGELS 
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Developed by Anti-Cog Studios © 2006 Anti-Cog Studios.


DESCRIPTION 
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Gravity Angels is an explosive, fast paced, 3D Space Shooter where the player pilots one of 6 unique spacecraft and uses 7 types of weaponry to wage war with enemy bots or other humans to try and gain control of the Astral Gate; possibly the most powerful force in the Galaxy!


TYPE
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Game


CONTACT INFORMATION
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Scott Leaman - sleaman@post.qantm.com.au - 0417 192 114
Stephen Berg - sberg@post.qantm.com.au - 0418 736 072


GAME SPECIFICATIONS
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Minimum requirements:
•800mhz AMD CPU 
•GeForce 3 Graphics card
•256mb RAM

Recommended requirements:
•1.2ghz AMD CPU 
•GeForce 4 Graphics card
•512mb RAM


CREDITS:
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Lead Programmers: 
- Scott Leaman
- Stephen Berg

Additional Programming: 
- John Adamson

Character Design by:
- Daniel Hayes

3D artists:
- Garth Vidler
- Andrew Hannam
- Toby Nutting

2D Artist:
- Liz Ballantyne

Additional 2D art:
- Avon Dalitz
- Toby Nutting
- Stephen Berg
- Daniel Hayes

Audio:
- Avon Dalitz

Tools Programmer:
- Ben Miller


Special Thanks to:
- The makers of OGRE, FMOD, RAKnet and LUA
- Greg Quincey
- Micheal Swan
- Dale Freya

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