Weird by Demaniacs
D e m a n i a c S p r e s e n t Û ÛÛ Û ÛÛÝ Û ÛÛ ÛÛÛ ÛÛ ÛÛ ÛÛ ÞÛÛÝ ÞÛÛ ÛÛÝ ÞÛÛÝ ÛÛÝ ÜÛÛÛÛÛÛÜ ÛÛ ÛÜÜÛÛÛÜ ÜÛÛÛÛÜÛÛÝ ÛÛÛ ÜÛÛÜ ÞÛÛ ÞÛÛß ÛÝ ÞÛÝ ÛÛÛß ß ÜÛÛß ßÛÛÛ ÞÛÛ ÛÛß ÛÛÜ ÛÛÝ ÛÛÛÜÜÜÜÛß ÞÛÝ ÞÛÝ ÛÛ ÛÛ ÛÛÜÛÛ ÛÛÛÛß ÛÛÛÜ Ü ÛÛ ÛÛ ßÛÛÜ ÜÛÛÛ ßÛß Ûß ßÛÛÛÛÛÛß ÞÛÛÜ ÞÛÛÜ ßÛÛÛÛßÛÛÜ ( delayed like hell ... ) - Some words about this demo Weird...here is another production of DemaniacS. This demo was almost finished and competed at the Gardening'96 demo compo and won the 2nd place. At first it wouldn't run smoothly at the party compo machine because of the projector's hardware that lowered the refresh rate at 60Hz and we had to make a lot of changes before we could show it at the big screen. So this is not the actual demo shown at the partyplace but the finished version. The demo is written in Turbo Pascal 7 and its almighty assembler. The source code is about 16000 lines long or 350Kb. All code , music and most of the gfx is done by us. All fonts are code-made using Pascal and the fractal background at the waterlike effect was made with Fractint. The Batman logo is not ours, we took it from a gif image - sorry but there isn't any real gfx artist in the group...Most of the samples are made by Aris. Everything in this demo is calculated realtime,there is not a single precalculated table through it. Every frame of the mandelbrot zoomer is calculated realtime too, except from the first frame that is stored in the exe file,in order to display it at once.The final zooming factor is 262144. Please don't tell us that the scrollers' texts are stupid because that's what they intended to be...And of course...if this demo crashes/destroys/BURNS :) your computer then we are to blame...so simply don't run it ;) - Running the demo Well this demo needs at least a fast 486 computer to run. If your computer isn't fast enough the demo won't execute. Sorry about this but it would be just awfull if you run it on a 386 or so. So you can run this even on a 486dx2/66 but a Pentium is strongly recommended. The demo also needs about 500kb of base memory and at least 500kb of EMS, but if you run it on a 486 better give it as much EMS as possible. Supported soundcards include SB,SBpro,SB16 and Gravis Ultrasound. When running the demo it autodetects your sound card and decides the mixing speed and stereo or mono playback for the Sound Blaster. You can use the '+' and '-' keys to adjust music volume while the demo executes. - Credits All parts coded by NeeK and Cpc The graphics were done by NeeK The music was composed by Aris Additionall gfx by Cpc Sound system by NeeK Design by DemaniacS - Greetz We send our best greetings to the following groups : ASD,Debris,Destiny,dEUS,Entropia(...),Helix,Sanction,Red Power & WhoKnows? Personal greets go to : Kyknos (gonna meet next year),Daremon (we want bw3 - we want bw3 :), Dracul,Miner,Nestor,Emc,moT,FM,Nec,gotcha&dgt(thanx for the great party guys),Amusic,Orpheas,Cebil,Powerbyte,Navis,MrMortal,Orthodox (Olympi-Olympi-Olympiake!),Demoralize(I'll send those disks,I'll send them ;),Insane (skata rules!),Nop and above all (as usual...) MPANTEKAS! And at last some extra thanks should go to Borland for building this extremely usefull IDE... Pascal RULES! That's all for now,please also have a look at DEM.NFO later...
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