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Checker by New Generation Crew & MCS [web]

My very first 256 bytes FX, that was fun!

- Simple ray vs plane algorithm
- Each pixel is raytraced, a lot of data could be precalculated
- The height of the plane is modulated on each pixel with the length of the vector from the eye to the plane
- The plane's texture is generated with the classical X xor Y pattern

Programmed by Frederic Condolo, ex- Soundy / NGC (Amiga) / MCS  (Atari ST)
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