Checker by New Generation Crew & MCS [web]
My very first 256 bytes FX, that was fun! - Simple ray vs plane algorithm - Each pixel is raytraced, a lot of data could be precalculated - The height of the plane is modulated on each pixel with the length of the vector from the eye to the plane - The plane's texture is generated with the classical X xor Y pattern Programmed by Frederic Condolo, ex- Soundy / NGC (Amiga) / MCS (Atari ST)
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