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Joyride by Cobra Creations

               ÜÜÜÛÛ   a cobra creations creation  ÛÛÛ
                Ûßßß                   ÜÜÜÜ         ÛÛ
              ÜÜÜÜÛÛ  ÜÛÛÛÜ ÛÛÛ  Ü ÛÛÛÜÛßßÛÛÝßß  ÜÜÜÛÛ   ÜÜÜÜÜ
              Þ ÛÛÛß ÛÛÛ ÛÛ ÛÛÛ ÞÛ ÛÛÛ     ÛÛ ÛÛ Û ÛÛß ÛÛÛ  ßÛÜ
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÛÛÛ ÛÛÛ   Û ßßÛ ÞÛ ÛÛÛ     Þ ÜÛÛ Û  Û ÛÛÛ    ÛÛ ÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³               ÛÛÛ ßßÛ   ÛÛÛ ÛÛÛ ÜÛÛÛ      ÜÛÛ ÜÛ  Û ÛÛÛÜÜÜ ÛÛ              ³°
³     (c) CoC   ÛÛÛÛÛ ÛÛ  ÛÛÛ ÛÛÛ ÛÛÛÛ     ÜÛÛ ÜÛÛ  Û ÛÛÛÛßßßß    a.d 1995   ³°
³               ÛÛÛÛ  ÛÛÛÛÛÛÛ ÛÛÛ  ÛÛÛ    ÜÛÛÛ ÛÛÛ  ÛÜ ÛÛÛ                   ³°
³               ÛÛÛÛ  ßÛÛßß   Û     ßß   ÞÛÛÛÛÜ ßßßßÛÛ ßßÛÛÛßßÛ              ³°
³            ÛÛ ÛÛÛÛ          Þ           ßß                  Þ              ³°
³             Û ÛÛÛÛ                                                         ³°
³             ß Û                                                            ³°
³                                                                            ³°
³                                                                            ³°
³    JOYRIDE is a demo by Cobra Creations, released to the public at         ³°
³    Juhla'95 - 2nd gear -democompo, held in Iisalmi, Finland.               ³°
³                                                                            ³°
³    JOYRIDE is the second demo ever released by Cobra Creations.            ³°
³    The first was Wicked Lenses, and the next.. uhm, err.. who knows.       ³°
³                                                                            ³°
³                                                                            ³°
³    A bit about the demo. As usually, the coders are just sick and          ³°
³    tired with it, so there just might be some bugs. Varanus also says      ³°
³    that SB-support might not work 100% since he owns a GUS - but heck,     ³°
³    it worked with my SBPro.. The demo is in PMode/W (by Tran&Daredevil) -  ³°
³    no 286-users, sorry. The demo has _massive_ or badly optimized effects  ³°
³    - you guys with lesser than 486: uh-oh.. It should work, though :)      ³°
³                                                                            ³°
³                                                                            ³°
³    Ohwell, anyway. The demo came 5th at the compo (yes, now I know         ³°
³    since I have already seen the results.)                                 ³°
³                                                                            ³°
³                                                                            ³°
³    The demo was made by the following people:                              ³°
³                                                                            ³°
³    Gila             3D-engine & polyfillers                                ³°
³                     Voxel routine at the end                               ³°
³                                                                            ³°
³    Guardian         Ansi/Ascii-graphics                                    ³°      ³°
³                     Demo loader                                            ³°
³                     Fonts of the end scroller and the zoomer               ³°
³                     Art direction                                          ³°
³                     Organising, text-files and stuff                       ³°
³                                                                            ³°
³    Varanus          Some 3D-engine-coding & polyfillers                    ³°
³                     The rest of the code                                   ³°
³                     3D-meshes and rendered pictures                        ³°
³                     Texts at the beginning and the "page corner CoC"       ³°
³                     Main art direction                                     ³°
³                     Some gfx                                               ³°
³                                                                            ³°
³    Wyze             Music                                                  ³°
³                                                                            ³°
³    T/ZQ             Cobra Creations -logo                                  ³°
³                     Shark (in sea-effect)                                  ³°
³                     Zombie (in tunnel)                                     ³°
³                     Both skys (in sea & voxelscroller)                     ³°
³                                                                            ³°
³                                                                            ³°
³                           C.O.B.R.A. Creations                             ³°
³             Concentrated On Building Really Awesome Creations              ³°
³                                                                            ³°
³   PS. Varanus admits his massive laziness because the texture routine      ³°
³       of the tunnel-effect is coded in pure C++ (No asm parts! A good      ³°
³       thing, though, is that Watcom C++ optimizes the code quite well.)    ³°
³       But, seriously, the main reason for C-ing was the lack of time..     ³°
³       Please, don't bite him :)                                            ³°
³                                                                            ³°
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