raytracement killers by Speckdrumm [web]
______ _________ ______ ________ _________ ____. / / _) ____/___________) \_) ____/_____) / !/ / \________ / /______ _____/ / ____/ _/ _/ /_____/ ______(elD\iMP_____\___________\\________\ \_ / / ______ ________ ______ \ \ _______/ /_____) \______\ (____ \ \_____ \ \_ _) ___ / /______/ _/ _/ \/ / \/ _/ \_______\____\_____/\__________________\_____\/___________\/______\ _____________ __________________________________ _____________ \___________/_/__________________________________\_\___________/ | | | -=[ Raytracement Killers ]=- | |______________________________________________ _ ___________| _)__________________________________________________________(_ _/_________ ___ ___ _________\_ \__________\__\__\_______[ RELEASE INFO ]_______/__/__/__________/ | | | Released as Real Wild Entry at Breakpoint 2005. | | It was hell on earth to speed the raytracer up for a | | decent framerate, so I hope you enjoy this demo ! | | The persons involved in making this possible are | | Spy-da ( Sound ), Blockbuster ( Graphics ), | | Peach^Gods ( Graphics ), xLynx^Crolyxteam ( Graphics ) | | and Phenomenon ( Code ). | | | _)__________________________________________________________(_ _/_________ ___ ___ _________\_ \__________\__\__\_______[ MEMBERSTATUS ]_______/__/__/__________/ | | | Members of Speckdrumm are only: | | | | Blockbuster[gfx], Coma[cod], Elend[gfx], Paralax[cod], | | Schema[gfx], Seismic[sfx], Sobec[sfx],Spy-Da[sfx] | | Kojote [semmelpollen], Phenomenon [cod], EvilOne[cod] | | | _)__________________________________________________________(_ _/_________ ___ ___ _________\_ \__________\__\__\_______[ CONTACT INFO ]_______/__/__/__________/ | | | We are looking for talented 2d/3d graphics artists and C++ | | coders with a decent knowledge in DirectX programming. | | In case you want to talk to us, just come by at | | #Speckdrumm/IRCNet or write to | | | | Paralax(at)Speckdrumm.org. | | | | Members can be reached by mail by writing to | | <memberhandle>@speckdrumm.org. | | | | http://www.speckdrumm.org | | http:://www.foliba.org | | | _)__________________________________________________________(_ _/_________ ___ ___ _________\_ \__________\__\__\_______[ GREETINGS ]_______/__/__/__________/ | | | We'd like to express our kindest greetings and/or respects | | to the following groups (in no particular order): | | | | Kolor, Salva Mea, Smash Designs, S!P, Scoopex, Science, | | Byte Geiz, Farb-Rausch, Black Maiden, Die Wissenden, | | DSL, SKP, Neuro-Concept, Cubalid 7, Metalvotze, Orange, | | Nuance, Freestyle, Stockholm Syndrome, Moonhazard, | | Hitmen, Napalm X, Yodel, Dreamcast Scene, Limp Ninja, | | Cryptic Allusion, Ephidrena, Equinox and all we forgot. | | | _)__________________________________________________________(_ _/_________ ___ ___ __________\_ \__________\__\__\_______[ Copyright ]_______/__/__/___________/ | | | This package is freeware.You may spread it in its original | | form without any restrictions. You must neither demand | | money for it, nor must you spread it in a form altered | | whatsoever. If you'd like to show our demo in publicity we | | ask you to ask us before doing so. | | We tried hard to make this demo as compatible as possible | | but please notice, that members of Speckdrumm cannot be | | held responsible for any harm that could be done to your | | machine by running this demo. Use it at your own risk | | and/or pleasure. | | | | Additional libraries used to create this demo: | | Kallistios ( http://gamedev.allusion.net/ ) | | *without* XINGMP3 libraries | |____________________________________________________________| __)___________// \\___________(__ \___________ SPECKDRUMM 2oo5 ___________/ )______________________________________(
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