Droid 2 by fresh!mindworkz [web]
"droid2" pc-demo by fresh!mindworkz, released at resource'04, hungary.
Technical Info:
Known bugs:
- texture compression support is needed to run this demo perfectly
- 16 bit mode is experimental, there can be depth buffer fight bugs
- At Win95/98/ME there's no display frequency configuration ability
- Medium and low quality textures are experimental use only if you haven't got
enough VGA memory (Med.:less than 64MB, Low: 16MB or less)
- This demo is a "threedayafterwork" production, don't expect to much
Press space for more info runtime.
Windows:
Needs an OpenGL 1.3 compatible videocard (with lot of ram) and a standard
dsound soundcard. Should run without hardware t&l also...
in high quality texture mode you need at least 64MB VGA ram
Windows bugreports: pasy@freshmindworkz.hu
All textures are stored so no precalculation needed...
This demonstration made with GPL or freeware modules/compilers.
If this version crashes, please report (it should work fine with nVidia
GeForce cards though).
Credits:
Code: pasy,pontscho
Gfx: csirke,maxie,mike,toky
Music: just
Contact:
E-mail: pasy@freshmindworkz.hu
Homepage: http://www.freshmindworkz.hu/demoscene
2004/11/15
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