TAINT by Spinning Kids [web]
s.P.I.N.N.I.N.G. k.I.D.S a.D. 1.9.9.9 ----- b.R.I.N.G y.A - -- --- ---- --------------------------------------- ---- --- -- - - T - A - I - N - T - - -- --- ---- --------------------------------------- ---- --- -- - a 64 kb intro eradicated at TRIP '99 Code: Pan, Neurotix, CAPo, TheGlide. Music: DiXan. Graphic: Rio. Some technical stuff: This intro features a revolutionary raytracing engine called Estica, which can trace equations up to fourth degree with full soft shadows, nested reflections, different materials and volumetric lights. It also features a dynamic resolution adjustment to ensure the frame rate to be constant and to improve rendering quality on hi class processors as well. The sound engine, called Rynchomatic, is a reduced and optimized version of the original sample generator by Neurotix/Parenthesis, and features a quality sample rendering with synchronized filter sweep, overdrive, rezo and LFO filters. This intro is intended to run on a Pentium 200 processor with linear frame buffer. Legal stuff: We know you know what is to be known... For the party version in previous packages (sk-taint.exe) we used Pascal's MXMPlay (Thanx) and Tran's PMODEW & PMWLITE (Thanx). For the party version in this package (sk-tntg1) we used Pascal's MXMPlay (Thanx) and Tran's PMODEW (Thanx) and Markus Oberhumer & Laszlo Molnar UPX (Thanx). For final release (sk-tnts1) we used FreddyV's Useless Player (Thanx) and Markus Oberhumer & Laszlo Molnar UPX (Thanx). For all main-coding, ray-coding, bugfixing, compiling and packaging we used Pan (Yeah, I thank myself). Scenish stuff: Dixan wishes to greet the following people: Boozers from ASM and TP (Antibyte,Acryl,Alex,Boheme,Psycho,Carnifex,Duncan,Grendel, UncleX,General Lee,Kalms,Tudor and the others),Deacon and the guys of the Copenaghen bus trip,Nabo and the Vicenza guys, everybody from Hungarian demoscene,the great MinMax from Abort organizing and everybody who ever download his tunes from games.eden.it/musicplanet. Rio All the brothers in booze met at ASM and the ppl on #TheScene. Don't let me bore you, you know who you are. Pan See above (i'm too lazy). Just add some italian second-time sceners (like me), #scene.si and #coders. See ya on irc (if i'm alive). 14-03-1999 => This infofile has been written, but the engine still produces some weird black spots centered in the light glows. We have to make the MXM play something too. Keyframing and synchronizing are still to come. The nice thing is that the advertizing poster is ready. (And kickin' too. NdRio) 28-03-1999 => We just won. 04-05-1999 => Taint Candidate Release 1 is going to be released, but since those guys at scene.org called "release" the PARTY version without infofile, i have to call this file another way... i'm going to call this shit "sk-tntr1.zip"
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