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Noisestorm by SinDiKat [web]

Noisestorm

Author:      Michal "Loki" Lokša [SinDiKat]
System:      C64
Language:    Assembler
Compiled by: KickAssembler 1.3.5

Description:
Realtime theme at Forever 2026 was "Snowstorm".
I have use SID noise as random generator and sound output at same time.
So, snowstorm powered by SID noise. => Noisestorm.
120 snow flakes is moving random to the right or down.
Count of new possible created snowflakes is increasing each frame.
After 256 frames it starts with probability 0.
Therefore there is time when snowing is not so heavy and then
some text is written on the screen. Later it is erased by falling
snowflakes. Moved snowflake left space in previous place, but
character of this space is chosen randomly from 8 chars.
New snowflake is also is chosen randomly from 8 chars.
It was fun to create this under 24 hours.
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