Neko City by Funny Curly Cat Code Factory
Neko City demo for Nintendo Wii. Published at NOVA 2025, Wild compo. Made with C++ and mtek-gdl. https://github.com/MuffinTrap/mtek-gdl I wanted to do a Wip3Out style demo when I figured out how to do a quadtree city. How to run ========== Copy the folder into your Wii's SD card to the apps/ folder and the homebrew channel should notice it. Linux and Windows versions are also included. Credits: ========== - Code & Direction & 3D modelling : muffintrap / FCCCF ^ Marmot - Music : BamseKarhu Extra credits: ============== Radio chatter audio clips: - https://freesound.org/people/cpark12/sounds/456200/ by cpark12 - https://freesound.org/people/-CASK-/sounds/730109/ by -CASK- - https://freesound.org/people/unfa/sounds/245761/ by unfa - https://freesound.org/people/monti334/sounds/638265/ by monti334 Palette: - https://lospec.com/palette-list/island-joy-16 by Kerrie Lake Random Number Generator library: - https://github.com/WarpRules/WFLCG by Juha Nieminen
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