Back in town by Embassy [web]
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"Back In Town"
------------
Presented by
Embassy
Made just to remind all you guys
that we're still alive and kickin'
Two of our coders Sly & Humanoid just got out of
the finnish army and are now ready, willing and able
to continue to create new demos and stuff under the
name of Embassy productions
Code work was done by Sly
GFX by Bass-Cadet & Sly
Music was tracked by Bass-Cadet
Design by Sly, Temen & Humanoid
Almost all the routines in the demo should already have
been released in our demo "Corona" which was released back
at the party'95, but at that point Sly was too busy doing
everything else and couldn't give the routines the final
touch and compile them into the demo, so the whole Corona
demo was coded then only by Humanoid
We also planned to realease a demo at assembly'96 and
had almost all the design and quite many effects ready
for it but then both Sly & Humanoid had to join
the finnish army in July '96 and the whole demo
project came crushing down...
But now we're here, Back In Town.
Installation and how to make the demo work:
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Just copy all the files into the same directory
to run the demo run bit.exe
There are some bugs in the demo that I didn't have
time to fix... You should try to run the demo after
a clean boot with no startup-sequence then it's most
likely that it will work, processor caches have
got nothing to do with the demo not working so you
can turn all caches on
I have coded and designed the demo on my A1200/060-50
and I think it should work on all Amigas
However, I set some requirements which are:
68030+ as a processor
and about 2.8 megs of free fast ram
and about 1.6 megs of free chip ram
ofcourse AGA chips are necessary also
Greets / hellos / regards to:
(in almost no particular order:)
Mellow Chips (nice demos you've made!)
Artificial People
Jormas
CnCd
Virtual Dreams
Pygmy projects
Parallax
Scoopex
Bomb
Artwork
The Black Lotus
Three Little Elks
Essence
Balance
Impulse
Oxyron
TRSI
Hope to see many good demos from you at Asm'97!
[ back to the prod ]
