Low by Ümlaüt Design [web]
ÜMLAÜT DESIGN
LOW
a reasonably slapdash demo
for
qbparty 2015
2015.05.15-17, Sülysáp, Middle of Nowhere
Requires DX9, VS2010 runtime and a graphics card
that's better than mine. Which isn't that
complicated, mind you.
Acknowledgements:
hdrlabs.com for the IBL probe archive <3
IR for a bunch of tricks taught subconsciously
crm for some great advice that I never bothered following
Reso for inspration
Stream of consciousness is as follows:
It's currently a bit past 2AM, and some chodehead
is playing what seems to be Tekken on the bigscreen
obviously misunderstanding what the party is supposed
to be. The party itself is working well and the
usual suspects are around which is always fun.
So a bit about the demo - I'll be the first to admit
that I started this way too late and most of it because
I've been having serious doubts whether the track would
actually work at all; in fact I started working on the
visuals before I even finished the track more than a
proof-of-concept loop - which is probably a first.
I hope that the track is unexplored ground; I've
been asking around and noone seems to be aware of
tracks where glitch-hop tempo and layouts were mixed
with hardstyle instruments; I'm still unsure how to call
it just yet, "hard hop" sounds obvious but the great
Omar Santana already used that for his line of breaks,
so I'm considering "kick hop" or "disto-hop" or something
equally asinine - or maybe noone gives a shit, I dunno.
It's still louder than h0ffman though, heheh.
Anyway I kinda wanna sleep now and noone else seems to
be doing anything interesting anymore, so I'll just
zip this up and offer it to the great compo Gods.
Take care,
-garg
2015 | http://gargaj.umlaut.hu
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