CODE RED by Museum Of Electronic Games And Art [web]
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AV DEV TEAM 2013 / MEGA PRESENTS: CODE RED!
1st ever homebrew rom for the Entex Adventure Vision
made for wild compo Revision Easter Party 2013.
This is a 4K demo for the Intel 8048 microcontroller
which is only capable of doing basic arithmetic
using add instructions and does not even have a
compare function. It sports 64 bytes of RAM and
1K of VRAM. The demo uses our own custom bios and
our custom disply modes 50x40 and 50x40 two-tone.
We had a hard but fun time optimizing it!
Please head to http://adventurevision.net to get all
the goodies including the source code of this demo.
SCENE #1 "Intro" code: sy2002, gfx: pop
SCENE #2 "Scrolly" code: Mr.Blinky, gfx: pop
SCENE #3 "Intro pt.2" code: sy2002, gfx: pop
SCENE #4 "Mad Checkers" code: JAC!, scrolly as #2
SCENE #5 "3D Stars" code: dndn1011, rnd code: Wa
SCENE #6 "MEGA Zoomer" - see scenes #1 and #5
SCENE #7 "Checkerboard" code: JAC!, scrolly as #2
SCENE #8 "Twizt" Code: Mr.Blinky, gfx pop
SCENE #9 "3D Objects" code: dndn1011, scrolly as #2
SCENE #10 "Boobie Girl" code: Mr.Blinky,
gfx: pop & Chibicibi
Framework, main routine, custom bios,optimizations
on everything: Mr.Blinky
Music: Skyrunner, music player: pop
Emulator, debugger, assembler, help: JustBurn
Please note that the music is a bit off in AdVi 1.0
plus you have to set the option "Trigger column at
timed interval instead of LED latch" under Options/
Graphics to make our custom video modes work!
-----> Thanks to you for voting us!! :) <-----
March 2013: MEGA - Museum of Electronic Games & Art
http://www.m-e-g-a.org[ back to the prod ]
