23 by Guideline [web]
::!! !!MMMMUU !!MMMMMMMMMM!! ""MMMMMMMMMMMMMMDD MMMMMM;; nnMMMMMM!! MMMMMM!! MMMM BBMMMMMM!! ##zz nnMMMMMMMMDD ## ;;MMMMMMMMMMMMnn BB ffMMMMMMMMMMMMMMMMMM;; BBMMMMMMMMMMMMMM!! ""UUMMMMMMMM"" ffMM!! DDMM DDMMMMff BBMMMMMMMM "";; ##MMMMMMMMMM## wwDDee;; ##MMMMMMMMMMMMDD nnBB!! ##MMMMMMMMMMMMUU ;;##nn DDMMMMMMMMMMMMww zzMM"" UUMMMMMMMMMMMMee wwMM;; UUMMMMMMMMMMMMff UUMMzz DDMMMMMMMMMMMM:: UUMMMM MMMMMMMMMMMMDD zzMMMMBB ;;MMMMMMMMMMMM MMMMMMMM BBMMMMMMMMMM nnMMMMMMMM;; ffMMMMMMMMww wwMMMMMMMM## !!MMMMMMMM nnMMMMMMMMMMDD !!MMMMMMee ""MMMMMMMMMMMM## ffMMMM## MMMMMMMMMMMMMMMMnn eeMMMM ;;MMMMMMMMMMMMMMMMMMnn MMMM;; ffMMMMMMMMMMMMMMMMMMMMDDff wwMM!! ffMMMMMMMMMMMMMMMMMMMMMMMM##wwffffeeMMMM"" ;;MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM;; eeMMMMMMMMMMMMMMMMMMMMMMMMMMMM eeMMMMMMMMMMMMMMMMMMMMee ffBBMMMMMMMMMMMM;; ;;zzzz:: Guideline `23' released at Outline 2011 www.richtlijn.be Coding: Alusi Max Exporter, Shaders, Additional code: BetA Graphic: Numtek, The Bat Additional graphics: Beta Music: Den Chaoot Ranked 1st You (still) need .NET 3.5 and Pixelshader 2.0 This one is a bit rushed to meet the deadline, which was not the initial plan. We planned to actually finish it before submitting, or alternatively just delay it till it was done. Loads of effects didn't made into this demo, and a lot of detail is missing due to time constraints. Some transitions are a bit rushed and other parts didn't got the right amount of attention they deserved. This is a bit unfortunate, and we'll prevent this from happening. Thanks for voting, see you in the next one! Greets: LineOut Farbrausch Limp Ninja Inque DUB RBBS Sub97 bruce_: het demo is af.
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