aoki by TB2 [web]
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\___ ___/ .. \ /| \_ t B 2 PRESENTS >>>>>>>>>>
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:: AOKI FOR BZOOM'06 ::
: :
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<<<<<<<<<< C R E D I T S >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
code/3d/visuals : SHAKUL
3d/visuals : FROHIKEY
music : NOOLY
kkrunchy : RYG OF FARBRAUSCH
minifmod : FIRELIGHT TECHNOLOGIES
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<<<<<<<<<< S W I T C H E S >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-window = run in a window
-fullscreen = run fullscreen (default)
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<<<<<<<<<< R E Q U I R E M E N T S >>>>>>>>>>>>>>>>>>>>>>>>
windows compatible OS
modern nvidia/ati graphic card
(with recent drivers and GLSL shader support)
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<<<<<<<<<< C O M P A T I B I L I T Y >>>>>>>>>>>>>>>>>>>>>>
GL_EXT_framebuffer_object extension is being
used a lot, because it is the simplest and
most efficient way of rendering into an OpenGL
texture. Other methods are either slow,
cumbersome, or both.
However, since this extension is still quite
recent (2004), it might still be unsupported
by older hardware or outdated drivers.
If you suffer from this limitation, please let
me know (get the e-mail address from
http://nuane.com/).
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<<<<<<<<<< G R E E T S >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
KEWLERS
LKCC
LOW FUEL
MFX
MOVSD
TRACTION
POUET / SCENE.ORG CREWS
AND ONE BEER IS FLYING TO PETGRIDUS *bang*
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<<<<<<<<<< C O N T A C T >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
http://www.idiology.com/tb2
http://nuane.com/n2
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