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Comendo64






                 ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
                 ÛÛ                                           ÛÛ
                 ÛÛ         ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ         ÛÛ
                 ÛÛ         Û                       Û         ÛÛ
                 ÛÛ         Û    C O M E N D O      Û         ÛÛ
                 ÛÛ  ± ± ±  Û     ÛÛÛÛ   Û  Û       Û  ± ± ±  ÛÛ
                 ÛÛ         Û     Û      Û  Û       Û         ÛÛ
                 ÛÛ  ± ± ±  Û     ÛÛÛÛ   ÛÛÛÛ       Û  ± ± ±  ÛÛ
                 ÛÛ         Û     Û  Û      Û       Û         ÛÛ
                 ÛÛ         Û     ÛÛÛÛ      Û       Û         ÛÛ
                 ÛÛ         Û                       Û         ÛÛ
                 ÛÛ         ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ         ÛÛ
                 ÛÛ                                           ÛÛ
                 ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛ
                 ÛÛ                                           ÛÛ
                 ÛÛ         ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ         ÛÛ
                 ÛÛ         Û                       Û         ÛÛ
                 ÛÛ         Û   A silly NDS demo    Û    ±    ÛÛ
                 ÛÛ    ±    Û   for Revision 2025   Û         ÛÛ
                 ÛÛ   ±±±   Û                       Û  ±   ±  ÛÛ
                 ÛÛ    ±    Û   Built in one month  Û         ÛÛ
                 ÛÛ         Û   Mar31 - Apr17 '25   Û    ±    ÛÛ
                 ÛÛ         Û            ~potcfdk   Û         ÛÛ
                 ÛÛ         Û                       Û         ÛÛ
                 ÛÛ         ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ         ÛÛ
                 ÛÛ                                           ÛÛ
                 ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ


                    I wanted to make an NDS demo in 2024 but
                     never found the motivation to actually get
                     started. What finally motivated me was an
                     old video of mine where I did a very basic
                     effect on the DS back in 2013.
                    Things just worked out this time and I was
                     happy to see the progress.
                    Halfway through the development I switched
                     from devkitARM to blocksDS and some issues
                     that I kept having with emulators and also
                     freezing audio disappeared. The docs are
                     much better, too.
                    It's a bit disappointing that not a lot of
                     NDS prods get released these days so I hope
                     to make a difference with this entry.
                    To anyone interested in making their own NDS
                     demo, I'd greatly recommend blocksDS, it
                     ended up saving me some headaches.

                    Thanks to SGCMarkus for being a good rubber-
                     duck for the much needed debugging work.
                     Also helped me spot some OpenGL-ish issues
                     I had here and there. Without him, I might
                     not have gotten to the end line here.

                    Special greetings to PoroCYon for their dedi-
                     cation to this platform. Without them, we
                     would have even fewer prods. Not just be-
                     cause they make most of them. But also that.

                    Greetings are in the .nds - go run it.

                                                         ~potcfdk


                    Technology used:
                     BlocksDS libnds maxmod wonderful-toolchains
                     GIMP Milkytracker OpenMPT CLion C++23
                     NDS Compressors by CUE No$GBA MelonDS
SAUCE00                                                                           20250417ýPJIBM VGA
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