Highbit 666 by Lithium
really important text, yes emegas, it was important enough to mar the infofile
with it :) ... you'll witness that some, infact quite a few of the tunes aren't
that industrial or hardcore, i thought about this very carefully, took a leek,
came back, and decided that in fact, variety never hurt... so we'll leave them
in as long as they're very techno-ish. after all, the disk would get kinda
boring fast if it was all the same style...anyways, so you get some bonus dance,
rave, techo, hardcore, etc, tunes with your screaming death kill stab industrial
noise force tunes. enjoy. or don't. fuck off.
Sad? Bored? Tired of having to think?
WELLLLL, KIDDIES, YOUR PRAYERS HAVE BEEN ANSWERED!!!
!!!!!!!!!!!!!!!!!THE AMAZING!!!!!!!!!!!!!!!!!
ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÞ Û Û ÜÜÜ Û Ü Û Ü Û Û Ü ÜßÜßÜ ÜßßÜÜ ÜÜßßÜ ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ
ßßßßßßßßßßßßßßßßßßÞ Û ßßß Û ß Û ß ÞÛÝß ÛÝ ÞÝ ÜÝ ß ßßßßßßßßßßßßßßßßßß
ßÜßÜßÜßÜßÜßÜßÜßÜßÜÞÛÛ Û ÜÛÜ ÛÛÜ ÛÛÜ Û Û ß ÞÝßÜ ÞÝÜßÜÝÞß ÜÜ ßÜßÜßÜßÜßÜßÜßÜßÜßÜß
ßÜßÜßÜßÜßÜßÜßÜßÜßÜÞ Û Û Û Û Û Û Û Û Û Û ß ÝÝ Þ ÜÝ Þß Ý ßÝßÜßÜßÜßÜßÜßÜßÜßÜßÜß
ßÜßÜßÜßÜßÜßÜßÜßÜßÜÞ Û Û ßÛÛ Û Û ßÛß Û Û ß ßÛÜß ßÛÜß ßßÜß ßÜßÜßÜßÜßÜßÜßÜßÜßÜß
ß ß ß ß ß ß ß ß ß ÜÜÜÜ Û ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛß ßÜÜß ßÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²±°INDUSTRIAL MULTIGROUP MUSICDISK
º³º³º³º³³BURNS OUT ALL NEURONS IN TEN SECONDS, OR YOUR INTELLECT BACK!³³º³º³º³º³
³º³º³º³ºÀÂÄÄÄ Ä Ä Ä Ä Ä Ä Ä Ä Ä Ä ÄÄÄÂÙº³º³º³º³º
ÚÄÄÄÄÄÄÄÄÙ Why wait? Get your very own MARK OF THE BEAST! ÀÄÄÄÄÄÄÄÄÄ¿
³»È¼»È¼ Act now and get these K-WADIKHULL(TM) musos ABSOLUTELY FREE: »È¼È»È¼»³
³»»Èȼ »È¼Èȳ
³»È¼o.o.o.o.o CoN and Trifixion of LiTHiUM and iMMOLATiON! o.o.o.o.È.o.»È³
³È»o.o.o.o.o (FEEL your eyeballs melt away in seconds!) o.o.o.o.».o.ȳ
³»o.o.o.o.o. Flood! Nightmare Boy of Kriminal Productions! .o.o.o.o.o.o»³
³o.o.o.o.o.o (SEE the difference in your HAIR!) o.o.o.o.o.o.o³
³.o.o.o.o.o. Bedlamite of NATiON! Draygen of Pure Resistance! .o.o.o.o.o.oɳ
³É.o.o.o.o (SMELL the flesh as it burns off your face!) o.o.o.o.o.o³
³o.o.o.o. Quarex and Phoenix of the Kosmic Free Music Foundation! o.o.o.o.o.³
³ÉÈ(TASTE your intestines as you expel them from your gut-Oh, forget all that,ɳ
ÀÄ ÈÉ»Èthe writer's being sick again. We apologize. (BAD MEGAS! BAD BAD-))ɻȻÄÙ
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
(DISCLAIMERS:Reality subject to change without notice.
Void where prohibited; Big Bang where not. Some restrictions may apply.
Offer not valid outside of this consciousness. Not yet. Wait a day or two.
Do not back up-Severe Brain Damage. Whoops-Too late...)
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
ôõôõôõôõôõôõôõôõôþùA LiTHiUM AND iMMOLATiON CO-OP PRODUCTIONùþôõôõôõôõôõôõôõôõôõ
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
-2.) Introduction
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
Its fraction of a second come 'round at last-The all-star industrial musicdisk
we here at LiTHiUM have all been shooting our mouths off about for the past
few months! WELL, IT'S HERE, so shut up and read on-Otherwise you'll end up
stuck at the setup menu-WE WOULDN'T WANT THAT, NOW WOULD WE?
NOOOO...OF COURSE NOT...
Motherboard Requirements:386 or higher with 3MB RAM or more
Sound Devices Required:Sound Blaster(Pro/16/AWE32/Etc/Etc)
or Gravis UltraSound(ACE/MAX)
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
-1.) Distribution Legalities
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
Highbit 666 may be duplicated and distributed, so long as the base contents
are not altered in any way, shape or form. Code is not to be sold seperately,
reverse-engineered, etc...Without the expressed permission of the coder(s)
involved. Art isn't to be ripped or resold without the permission of the
respective artist(s) involved. Music isn't to be ripped or resold without the
permission of the respective musician(s) involved(though it's believed sample
ripping is acceptable if the musician(s) affected are credited).
This musicdisk as a whole is not to be sold in any Shareware or Commercial
collection, be it CD-ROM, Diskette, or any other form of media without the
expressed permission of all the parties involved in this production. No fee
is to be charged for its use or distribution(save for whatever standard fees
are forced upon the unwitting user/distributor's throat hrough online
services, Internet providers, et al.).
WHEW! OK, that should cover it...
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
-1.) Ingredients
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
The files in the .ZIP look like this. Allow for whatever extra ads and
courier .NFOs it might have picked up along the way:
LITHIUM.NFO Vital stats about the co-producer of this Musicdisk
IMMO.NFO Vital stats about the other co-producer of this Musicdisk
IMMOINFO.EXE Loader to introduce a co-producer of Highbit 666
EZ4U2C.COM Introad for Euphoria BBS, LiTHiUM WHQ
HB666.CFG Configuration file for the musicdisk (*)
HB666.NFO You're reading it, fleshling
HB666.EXE The musicdisk executable
HB666.PAK Datafile for the musicdisk player
*.MOD Songs...
*.S3M ...For...
*.XM ...The Musicdisk
666TRO.EXE BONUS! 666 Pre-Release Intro
FILE_ID.DIZ Identifies the .ZIP as what it is (Darr...)
(*) Not created until the SAVE function is chosen in the setup screen.
If you don't have all these files, tough...You don't have the full version of
the musicdisk. If you don't, your immediate imperative is to hunt down the
full version on ftp.cdrom.com or your local Hornet site-If even ONE file is
removed, you may be missing out on something! (Well, maybe not...)
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
0.) Contents
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
-3.) Introduction
-2.) Distribution Legalities
-1.) Ingredients
0.) Contents (You're soaking in it)
+1.) Description of the Player
+2.) The Setup Screen
+3.) The File Selector
+4.) The Player Screen
+5.) Environment Variable Settings
+6.) Using the Musicdisk Player for Other Songs
+7.) Credits N' Greetings from the HB666 Team
+8.) The End
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
+1.) Description of the Player
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
The MD is based off of EvilPlay 2.00(?), which is Natas's nifty little player
done exclusively for Highbit 666(And will possibly be the basis for a
self-contained player as a future release). Ahwell, let the coder describe it
his own way:
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
I will use dword alignment
I will use dword alignment
I will use dword alignment
I will use dword alignment
EvilPlay is another stupid fucking player which is almost cool.
It does nothing special. It looks kinda neat, it runs really slow,
and you can pretend your computer is fast if it doesn't. It has a
hacked-up version of MIKMOD where I broke everything up in such a way
as to make it work properly for my purposes, and hopefully it won't
crash because of this. :) If there was a god, I would have DSIK 2.0
registered version and I'd be using that-but I guess God has better
things to do than worry about what sound system I'm using. Well, I
can't really blame him, I would too. There are a few mods that tend
to randomly crash the player - I'm not sure if this is due to MIKMOD
or my own lame code. (Chromatiq managed to make a mod that will always
kill MIKMOD. Good for him. :) ) Try to just avoid playing those - go
get the new Starplay when it comes out and use that. :) This is really
just for our musicdisk.
(On the fire routines) It's not really fire. It's more like burning
milk or something. I'm kinda limited by the fact that I wanted it to
have some rough connection to the music. It's pretty burning milk
though-and red at that. Way past the expiration date. SoUR MiLKK
even...Laterz...
Revisions in 2.0: Stupid SNES-like crap fade-out, Stupid 320x400x256
Xmode for fileselector with stupid information about stupid modules...
Also, uh, put in the various patches released for MIKMOD, Note-bar
things...I must have done something else...Stupid palette effect, uh...
Changed the fire to be slightly less pointless, jizzed all over the
keyboard and created large amounts of source while wiping it off.
Uh... What else did I do? Damn, nothing, I guess.
*** IF THIS PROGRAM CRASHES - IT'S ALL MIKMOD'S FAULT, OK? ***
*** :) GREETZ to MIKMAK :) EMAIL ME IF YOU WANT A BUGLIST! :) ***
1.) Coded in 100% WATCOM C, no inline ASM, etc.. Since its functions
are plenty fast, the only overhead is some descriptor checks and
shit...So why bother? It's all 13h chained mode-Or it used to be,
anyway.
2.) Runs in modeD, thanks to fYSx for the idea and the inital info. I
had previously played with non-doubled 320x200 modes, but his code
made it clear how to really use this...
3.) Uses MIKMOD 2.02. Mega-thanks to Mikmak for releasing this awesome
player, otherwise I would have been stuck with Tinyplay since I
can't afford the $20 for DSIK, much less the fucking $70 for DSMI.
4.) The big font is taken from TED that font util...I don't know where
he got it, but I guess he probably ripped it from an intromaker. :)
Oh well, at least _I_ admit to ripping it... :)
5.) The extender is PMode/W!! DOS4GW SUCKS MY ASS! Tran is K-Rad.
(DOS4GW seems to allocate 1 meg of RAM for some mystical hidden
purpose of its own just merely by running it-Until I understand this
better, I will continue to say it sucks my ass.)
6.) No, I didn't code a timing routine for this( :) )...Since there are
around 8 different FX in the playscreen that don't all draw to the
same buffer or in any particular order... :) Oh well, that's what
coding in a hurry results in...You'll just have to deal with it...
Sorry. (NOTE: There IS timing in all the scrolling functions.)
7.) I'm not releasing source...I'm too ashamed. :)
-NaTAS [LiTHiUM]
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
+2.) The Setup Screen
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
Set your devices and crap from this. Keys are:
Cursor Keys:Moves the cursor to the desired option/flips between parameters
TAB:Switches between fields
ENTER:Toggles/activates/changes the highlighted entry
ESC:Exits to DOS (Same as QUIT option)
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
+3.) The File Selector
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
First screen you see after the intro is this. Keys are:
Up(Left)/Down(Right) Arrows:Changes current song
PgUp/PgDn:Quick list scroll
Home/End:Jumps to top/bottom of list
Enter:Plays selected song
ESC:Exits to DOS
Note that the song at the TOP of the selector is the one you will choose to
play. The format of this song (.MOD, .S3M, .MTM or .XM) will appear in the
lower-left corner of the screen.
±²±°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
+4.) The Player Screen
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
What you see when a song is selected. No, really. Keys are:
Tab:Switches between 1.)Firebars, Standard Samplebars(or Dots),
Fire Device Info/Sample Rate, Pattern
Information
2.)Scopes
3.)Firebars, Sample List, Standard Samplebars
(or Dots)
Z:Toggles between Samplebars/Sampledots (Modes 1 and 3 only)
Up/Down Arrows:Scrolls sample list up/down(Mode 3 only)
+/-:Skips order # forward/back
ESC:Exits to File Selector
("Tells you something about my scope routines when fire/vu/samples is faster
than just scopes alone," says Natas)
You will always see the songname, number of channels, device, samplerate,
tempo and speed in the Player Screen regardless of which mode you set.
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
+5.) Environment Variable Settings
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
Aside from the setup screen, you can also set most options from the
environment variable EVILPLAY. These variables are:
Player Quality:HIGH, MEDIUM and LOW set the detail level
Screenmode:FUCKED sets screenrate at 120Hz
Device Settings:STEREO enables stereo playback, 16BITS enables 16-bit DMA
Scope Dot Count:NOTSDOTS=10240, SPOTODOTS=20480, LOTSDOTS=32768,
IGOTLOTSOFDOTS=40960, U4IADOTS=One for every mod by u4ia,
NFDOTS=One for every Danzig pic by nothingface/gz
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
+6.) Using the Musicdisk Player for Other Songs
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
If you want to play a song other than the musicdisk's songs on the player,
copy the song to the player's directory-The song title and format will then
show up in the file selector. File formats known to be supported are .MOD,
.S3M, .MTM and .XM. (For some odd reason, .669 is recognized but not
supported.) Alternatively, you can put the musicdisk directory in your PATH
environment variable and run the musicdisk from the directory where the song
you want is located, if you like the player THAT much(you don't).
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
+7.) Credits N' Greetings from the HB666 Team
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
Natas(EvilPlay Code, Misc. Code(Setup Screen, Various Odds/Ends), Initial
Text):
"Special greets for brilliant ideas for this code must go to fysx, Shades and
Zilym/OTM, and probably Volt and Hurri also...But i'm not sure if they ever
said anything helpful. :) But thanks anyways! Also to Watchman, Trifixion,
and others for their encouragement in finishing this project! Though since
when have I been influenced by whether or not people actually want my
program?"
E. Megas(GFX(The HB666 logo), ANSI(Setup Screen, Endpart), Text Edit, Ideas):
"Hoo boy! So much for so little... Well, greets are due for Skaven, Necros,
K8to, N-MareBoy, Reward, Supreme, Zapper, Zeus, REeBoK, Monument, Maelcum,
all the other bigshots on #trax, =) CG [iCE Senior], Maelstrom [Ex-Storm
Ent](WILL YOU USE IRC ALREADY?!), Omni and Corey on #coders, all HB666
contributors, And...Er...That's it. Whatever. Good night. Drive recklessly."
Chromatiq Optiqal Nerve(Music Contribution x3):
"Greets to Softlord & Masonry for bringing the f0nk, Daedalus & Malakai and
the rest of the Neophyte qrew, Pig, Kands, Wumpscut, Kasha, Crisp, Noisenet,
Rivethead and the rest of #industrial, Zapper and the F10 wreqin' qrew,
Rabies(for the SkinnyPuppy vid "Ain't it Dead Yet"), Flood, Manson-Heresy,
the Silencer, Karnaaj, E. Megas for bugging me for these greets, and all
HB666 Contributors. Players Light cigs... Marleys when available. =]"
Trifixion(GFX(Everything Else), Music Contribution x3):
"Greets go out to Chromatic Optical Nerve, IRQ5, Benzel, E_Megas, Pepsi(Or
whatever the hell you're called nowadays), Orion, White Noise, Vorpalack,
Epson, Savage Fury, Populus, Maelcum, Khyron, Variable, and to anyone I've
greeted on IRC, or any prior songs. I can't remember all these names...Well,
I'm just glad this musicdisk was made-hopefully it will bring industrial
tracked music more into the light...And get more trackers trackin it..."
Bedlamite(Music Contribution):
"Greetz to the Nation Corpses(Article III, Gato, Mild), the Mode XIX Dudes
DataLunch, DeadlyMetal, DragonGod, MightyLord, BeachBoy), Beaker, Marius,
Matrix, Runner, Buildanest, Backlash, BriKel, Alexis, BreakDown, Ructure,
Benzel, EMegas, Malakai, Trifixion, Quarex, Con, and all the other
HighBitters."
Quarex(Music Contribution):
"Greets to:Everybody in KFMF, Epinicion, TFX, ALL contributors to the Highbit
666 musicdisk(gee, I sure hope I get a song in ;>), Defiance (except
Perisoft! I would never mention Perisoft's name in a greet-Oops!), Necros,
iMS, Daedalus, Benzel, everybody entering MC3, um, Phluid (oh ye of rare
appearances)...Oh yeah, special greets to Marek since he always complains I
never greet him, & greets to everyone who ever greeted me that I didn't. :)"
Phoenix((Last-minute) Music Contribution):
"What to say? This is a tune by Phoenix/Kosmic, and it's industrial. Enjoy
until dead...Grunts to everyone on #trax and the demoscene in general."
Nightmare Boy((Last-minute) Music Contribution):
"Just Another Kriminal production written in June of 95...Special thanx to
all the Kriminals in the world, without you I would have had no inspiration.
Greets to E_Megas, CoN, Quarex, Monument, flood, Saint Vitu$, and all the
rest of the #trax freaks. Evil thoughts to all..."
Flood((Last-minute) Music Contribution):
"Although this is a multigroup disk, these are friends, not competitors. I
would like to thank Trifix, Con, Necros, and Stalker for inspiration and the
chance to live and not slit my fucking throat. Peace brothers...The rage of
of my Fierce Steel hell has just begun. BTW, if you don't like my song, then
tough shit-I'm not changing it. :)"
Draygen((Last-minute) Music Contribution):
±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²Û°±²
+8.) The End
Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²±°Û²
There's a musicdisk to be listened to. You know what you have to do. And if
you STILL don't know what to do after going through this .NFO...Fuck off,
you're hopeless.
With love,
The kiddies at LiTHiUM and iMMOLATiON.
Final Compilation on:[??/??/95]
[ back to the prod ]
