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Thread Over

"Thread Over" by Wisdom/Crescent


This is just a follow up to the releases:

"Thread" by Nick Montfort
http://noname.c64.org/csdb/release/?id=92350

"Thread Up" by 4-Mat/Ate Bit/Orb
http://noname.c64.org/csdb/release/?id=106005

"Thread Down" by Wisdom/Crescent
http://noname.c64.org/csdb/release/?id=106044


This package contains 11 and 13 bytes versions of the original effect, after it
has been discussed in the book "10 PRINT CHR$ (205.5 + RND (1)); : GOTO 10",
available at http://10print.org/ .

threadover.prg is the 13 bytes version, almost identical to the original effect.

threadover-memmaze.prg is the 11 bytes version, showing the memory map of C64
as a "maze". You need wait around 45 seconds to see something "interesting",
where it reaches the BASIC ROM and upwards in the memory.

threadover-memloop.prg is similar to the memmaze, showing only the first byte
of each memory page and gives an "unbalanced" maze look.
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