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dreams by Cydonia

 ·____+____.____·_____.________+___·   .
+ \__ \\ _ \\ __\\__  \\      // _/ +       (Released on April 14th 1996)
. / / // / // \.¯+/ ' // / / // /   .  .    __      ____   __   __    ____
 / / // / // /¯_·/ / // / / / \ \ ·  ·     /  \ /\/\\__ \ /  \ /  \ /\\__ \
 \  /.\/\ \\ ¯¯// /\// /\/\//¯¯ /  .  +   / / // / // / // / // / // // ' /
. ¯¯CDN .¯¯·¯¯¯.¯¯. ·¯¯.· + ¯¯¯¯.    . . / /\/ >  // / // / // / // // / /__
  Packing Class & Kicking Arse!   ·      \__/  \_/ \__/ \__/ \/\/ \/ \/\/ \/
 + . ·   . + .  ·  .   . ·  ·  .   . + .  ---------------------------------


Requirements
------------
Any AGA Amiga with 2meg chip, and a hard disk. Fast ram is taken
advantage of, but isn't required.



Installation
------------
Pretty simple this one.. copy all the files to one directory and execute
the file called "Dreams". A HD is required - of course you could *try*
running it from a floppy disk, but I don't envy your chances of succeeding.
In any case, the program will first look in PROGDIR: followed by Dreams:

If this is to run on 2 meg machine, first hold down both mouse buttons
on startup, disable all unnecessary disk drives and partitions, and
boot with no startup sequence.



CLI Options
-----------

SystemInts      Uses system interrupts (AddIntServer, SetIntVector)
                instead of hardware hitting interrupts

Multitask       Enables multitasking, and blitter queueing. From the
                main menu use Left-Alt+Control, or Left-Amiga+Control
                to switch back to the system (to return to the slideshow,
                press the same key combination a second time). This option
                automatically selects 'SystemInts'

HWBlit          Cancels blitter queueing (this is usually set by default,
                but can be used in combination with 'Multitask')

Quiet           Skips all all sound output. Along with 'SystemInts' or
                'Multitask' this allows you to play some different music
                in the background

SkipIntro       Skips the introduction sequence

MultiLoad       Forces pictures to be loaded as they are seen, even if
                there's enough memory to load everything at once.

SkipLoadView0   Skips LoadView(0), WaitTOF, WaitTOF (for those of us that
                actually notice a two frame delay on startup.. :) )



Music
-----
If you like, different music can be loaded by specifying the path/filename
of a P61 module (better known as "The Player 6.1a" which is available
through Aminet) in parentheses.

For example:       Dreams (RAM:SpaceDebris) Multiload
would read a P61 module called "SpaceDebris" from RAM: before starting.
The intro timing changes slightly if external music is read. The original
music's memory is purged in this case (as it is with 'Quiet'), so if you're
short on memory, smaller music could help.



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