Ancera by Sol
[ a n c e r a ] by s o l 9 8 released at the mekka/symposium 98 <fixed at the party> the demo was rushed at the end, and thats why the transitions are so f*cking corny - but at least we made it this time. it runs vbe20, in 320x200x32768 LFB. due to xlinker, you can't use any commandline arguments, but try unsetting your GUS/SB environment variables and you will enter the midas (so famous by now) setup system. In the demo compo (the first time it was run) the music fucked up due to strange behavior maybe on the Interwave, we don't know (I guess the board had too little memory the play the song). The testing was very sparse in this party version, only tested on mine and suburban's equipment. __credits__ coding/timing - depth soundtrack/gfx/3D - petee additional: pmode/w - tran+daredevil midas - housemarque inc. xlinker - jinx/the coexistence if you have some feedback (we'd love some), please forward it to depth@diku.dk. There might also be a win32 version of this thing in the works, but for now all I can think about is my exams. (That's why you're spending your precious time writing this extended info file right? -- Talking to myself again :-). we would like to send personal handshakes to the following people: depth: x-otic{phobic}, syntax+lucifer{ambrosia}, walker+erlend {nocturnal}, slyde{blasphemy}, skrig+sjakket{prone}, sparky+ dr.zulu+warp{giga}, gizmoduck{depth}, noize{kolor}, vipa + rbq {purple}, dake{calodox}, craft+echo{fudGe} + J.R. aka aura for moral support, everybody in suburban and of course the people that I've meet at MS98. petee: substance{voodoo}, mortimertwang{blacksista}, unreal {pulse}, lordy{kolor}, Oh-Gosh{blacksista},the {suburban} crew, aura for being who he is :), the MS98 organisation for a great party and all the real sceners at MS98... btw. a big hand to the germans sitting in front of us for play so damn loud I couldn't hear sh*t when I had to finish the track for Ancera :( thanks to pyramid/plutonic for letting us rape his computer, when we needed to tweak a few textures right before the deadline, and to all the nice scene people who have given us constructive critism while developing the demo at the party. blop blop... or something.
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