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Benitoite by TBC & Loonies [web]




                      ____._   ___._      ___._  
                    _/    |/__/   |/_____/  _|/___ 
                   _)      _/   _       /   \/   (_
                   \       \    \      /          /
                   /________\__________\__________\
                   - ---------------------------- - 

    __._        _.____   _.____   _.____   _.__    ____._    ____._
  _/  |/________\|_   \__\|_   \__\|_   \__\|__)__/  _ |/___/  __|/____
 _)   _/      /   /    /   /    /   /    /      (_   __|  (_____      (_
 \    \      /        /        /   /     \       /         /   /       /
 /_____\_____\________\________\___\______\______\_________\___________\
- -diP--------------------------------------------------------------uP!- -
                        T  B  C  &  L  O  O  N  i  E  S




           B E N I T O I T E


A 4K intro for the Evoke 2006 4k intro compo.


Credits:

Main code and direction: Mentor & Blueberry
Synth code (kklangzeug): Gargaj / ümlaüt design
Model, keyframing, scripting: Cheesy
Music: Puryx

Requirements:

Graphics card with VS & PS 2.0 or better
DirectX 9.0c December 2005 or newer (d3dx9_28.dll)

Tools used for the development of this intro:

RenderMonkey
Lightwave
kklangzeug editor by Gargaj & tsw
Visual Studio
Emacs
grep
Various home-made tools
and of course, Crinkler

Thanks to Dipswitch for the ascii art.


P.S.: This intro is no more than a trivial application of the
D3DXCreateRockSurfaceWithGlossyCrystalsFromFileInMemory function.
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