Flight by Sunrise Industry
ÜÜÛÛÛÛÛÛÜÜ ÜÛÛÜ ÛÛÛÛÛÛÛÛÛÛÜ ÛÛÛÛÛßßÛÛÛÛÛ ßÛÛß ÛÛÛÛßßßÛÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛÛÜÜÜÜÜ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ßÛÛÛÛÛÛÛÛÛÜ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÜÜÜÜ ßÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛÜ ÜÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ßÛÛÛÛÛÛÛÛÛÛß ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ßßßßßß ßßßß ßßßß ßßßß = ù sunrise - industry ù = p r e s e n t s ÜÛÛÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛßßß ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛÛÛ ÛÛÛ ÛÛÛ ÜÛÛÛÛÛÛÜ ÛÛÛÛÛÛÛÜ ÛÛÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ßÛÛÛ ÛÛÛ ßÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ßÛÛÛÛÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛ ÛÛÛÛÛÛÛß this demonstration won 2nd place in DemoBit'95 demo-compo held on 6th-7th May in Bratislava, the capital city of the Slovak Republic Ü Þ hardware requirements Û ³ - 386SX is the minimum for this demo - 486/33SX+ is strongly recommended ³ - demo runs also fine with non-vlb graphics cards (it has been created with ³ an old slow trident 8900) ³ - something about 600KB of base memory ³ - GUS for listening marvelous sound-track ³ : ³ Þ command line options Û ³ /? - help screen ³ /2x0 - force gus output on port 2x0 - no gus-detection is used ³ /nogus - demo runs without sound ³ : ³ Þ people participating in the FLIGHT project Û ³ zden/sin ùùùùùùùùùùùùùùùùù code/organizer ³ emzet/sin ùùùùùùùùùùùùùùùù music ³ nelo/sin ùùùùùùùùùùùùùùùùù graphics ³ aragorn/shadow rays ùùùùùù graphics ³ lynx/shadow rays ùùùùùùùùù code ³ dan ùùùùùùùùùùùùùùùùùùùùùù graphics ³ : ³ Þ full credits Û ³ all music was done by -emzet- ³ ³ part - code - gfx - ³ puzzle zden nelo ³ association zden aragorn ³ presents zden aragorn ³ flight zden nelo ³ boxes zden ³ psychic flight zden ³ aquarel plasma zden ³ rec-2-cir morph zden ³ jule lynx aragorn ³ sonar zden ³ delay texture rotation zden aragorn ³ piramide zden ³ twist tunel zden nelo (shading table - infi) ³ spiral scroller zden zden ³ spot light rotation zden nelo ³ shadebobs mirrors zden ³ plasma mirrors zden ³ greetings zden nelo (font - zden) ³ endless ultimaze lynx ³ credits zden aragorn ³ end scroller zden aragorn ³ surface fire zden dan ³ end logo zden nelo ('prod.' text - aragorn) ³ ³ this silly info & ansi by zden ³ ³ gusplay by robban/cascada ³ data & overlay gluer by K^3 ³ : ³ Þ author contact Û ³ email: hlinkaz@elf.stuba.sk (strongly preferable to snail mail) ³ post mail: Zdeno Hlinka ³ Jegeho 21 ³ 821 08 Bratislava ³ Slovakia ³ irc: Zden (: ³ : ³ Þ cheap commercial presentation Û ³ If you are looking for a cheap and quality commercial presentation of your ³ products, there's is no reason not to use one of the mentioned contact ways. ³ We would be pleased to help you. ³ : ³ Þ closing words Û ³ This demonstration took more than 2 months of hard work (at least for me, ³ Zden). Hopefully you enjoyed this trackmo. If so, please let me know... ³ Oh, btw, i'm looking for a good graphician and house/trance/techno musician ³ for one interesting and psychedelic project. Contact me... ³ ³ good luck - bay, ³ Zden ³ Û ßß the end ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß
[ back to the prod ]